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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-04-2012, 05:38 PM
Buchon Buchon is offline
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Originally Posted by Thee_oddball View Post
the core game is written in .NET and the tress are a C++ DLL hence the interop, and What makes you think there are perf problem between the layers anyway? is the fact that you hear that people have high FPS but still have stutters which gets fixed by turning OFF the tree's should be your first indicator that interop is causing a performance hit.

optimization? the game was in dev for 5 years before release...it came out of the gate with no doc, no dedicated server soft and very little content...at the very least it should have been optimised at release.
Ohh ... this is an interesting theory, I did not understand you at first but now is more clear.

But ... I recall that this hick-ups (no fps affected) are not in the old build, they was micro-freezes (fixed in the new build).

But you are right ... it can be a interop problem but I think that can be caused by the issue of left the tree and grass code aside of the new build that is in the Alpha patch, so the ddl dependence is high.

Has is written in the know-issues list in BlackSix patch post, the tree and grass optimizations was not complete but it will be in a few days.

Anyway we´ll see this soon



By the way, to clear misunderstandings in the DX9/10/11 debate :

Of course you can made a game with DX9/10/11 support but what I was saying is that by doing it you´ll not fully use the DX11/10 possibilities.

That´s it.

Cheers
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Old 06-04-2012, 06:07 PM
Flanker35M Flanker35M is offline
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S!

Not being a programmer, just an average joe, but IMHO they should drop DirectX 9.0c and focus on DX 10/11 as ANY decent GPU these days can handle both. Backwards compatability is like an anchor slowing you down. Look at Frostbite engine used in BF3 for example, it will go 64-bit ONLY in a year. No more limitations of 32-bit like 3Gb RAM or whatever. That would be future proof, not dragging relics with you. Just some thoughts, propably not very educated but nevertheless Thoughts?
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Old 06-04-2012, 07:02 PM
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SiThSpAwN SiThSpAwN is offline
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S!

Not being a programmer, just an average joe, but IMHO they should drop DirectX 9.0c...
For future titles yes, but I think the fact that this game was released with it stated on the box it would support 9 means the are bound to do so. At least that makes sense to me...
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