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#1
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Of course it wont work, pretty much everyone knows it. Luthier is clutching at straws, trying to fend off the money men. The COD engine is poorly suited to a MMO, it barely handles what we have now, let alone trying to better the star of MMO's Wargaming.net, makers of "World of Tanks" who are now already in beta of "World of Airplanes".
Wargaming have years of experience of producing MMO's that work perfectly and are massively successful at what they do, the numbers of people paying and playing prove it. Almost 200,000 playing most nights, and that's just the European server, add to that the US, Russian and Chinese servers and you have prob well over 500,000 people playing each day. COD has about 60 max playing at one time, that's right 60! You think COD is going to pull them away with the COD engine? dream on. COD has failed in its development, its release and post release, BOM will also fail if handled the same way, the money men know it. COD has been released now over 15 months and its still in a poor alpha state with almost nothing added and lots of problems. Luthier has had to try something, and this is where we are now. IL2 online MMO? it would be funny if it wasn't so tragic.
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Furbs, Tree and Falstaff...The COD killers...
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#2
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Furbs ... with all due respect ... but are you really thinking this MMO idea is Luthier's? If so then ROFL.
I think this is the "money men" - as you call them - who have produced that idea from the depths of their collective ideas hat. 1C even installed a dedicated "online services department" (not just for this MMO but in general) so I guess this is a corporation-wide trend to develop such products. |
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#3
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Quote:
Brought to you by the same folks that forced Steam on the project and helped delay development and the release too.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#4
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Who knows where the idea came from, were just guessing, but if COD had been a success, i dont think we would be talking about a MMO do you?
__________________
Furbs, Tree and Falstaff...The COD killers...
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#5
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Not so fast. I remember Oleg talking about such ideas way back (when Il-2 was in its infancy). He probably tried to sell the idea of a new engine by mentioning such possibilities and the thought has stuck with the "money men". That's IMO the most likely scenario. |
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#6
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Quote:
__________________
Furbs, Tree and Falstaff...The COD killers...
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#7
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With all the respect Furbs ...
There nothing that Maddox can made that can´t be bashed by you, in fact everything is bashed by you. But ... bashing the SpitGirl ? ... man ... that´s very low |
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#8
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Me? bashing Spitgirl? Dont be so disgusting Blackadder!
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Furbs, Tree and Falstaff...The COD killers...
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#9
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Just about every game maker has included some sort of 'easter egg' in their games Ill never forget MicroProse's Pacific Air War 1942. On the pacific map there was this 'extra' island.. And if you flew out to it.. You would see the boat from Gillgan's island and recive radio messages from the professor! As a guy who does alot of programing (mostly embeded stuff and WSMR utilities) I know there are 'down times' where you are waiting for this or that and can not continue with what your doing until you recie this or that update from some other programer.. So instead of sitting on your hands you do 'other' things. This is where most if not all 'easter egg' stuff comes from So to try and paint 1C as the first game maker to do this is just silly as all get out
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#10
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Agreed 100%
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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