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Pilot's Lounge Members meetup

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  #1  
Old 05-30-2012, 08:22 PM
Luftwaffepilot Luftwaffepilot is offline
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Originally Posted by SiThSpAwN View Post
Until we get details of what they plan to do and how they plan to do it, all this is just silly, after all they were building their tanks in the current game engine, whats not to say they arent going to try and pull of a MMO of Simulation proportions...
Well, I wasn't as utterly optimistic as others in the past and I was right. And I don't see why it is going to be different this time.
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Old 05-30-2012, 08:35 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by Luftwaffepilot View Post
Well, I wasn't as utterly optimistic as others in the past and I was right. And I don't see why it is going to be different this time.
I dunno, I guess my feeling on it is this, if they dont make COD a good game for the masses, then trying to sell something, ANYTHING else under the same name will end up losing money. It would be business suicide. On that note, they are a business and they have to show that they have a future, future development is that. We have about 12 pieces from a 10000 piece puzzle... why are you trying to guess what it is until you have more of the pieces.
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Old 05-30-2012, 08:47 PM
Dano Dano is offline
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<sarcasm>Nice to see people not jumping to conclusions for once...</sarcasm>
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Old 05-30-2012, 08:51 PM
Luftwaffepilot Luftwaffepilot is offline
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Originally Posted by SiThSpAwN View Post
I dunno, I guess my feeling on it is this, if they dont make COD a good game for the masses, then trying to sell something, ANYTHING else under the same name will end up losing money. It would be business suicide. On that note, they are a business and they have to show that they have a future, future development is that. We have about 12 pieces from a 10000 piece puzzle... why are you trying to guess what it is until you have more of the pieces.
Guess what ... Their last puzzle was released without important pieces and with pieces that are not done properly and there's no sight of a finished puzzle on the horizon and that they are switching over to teddy bears now doesn't help the state of this puzzle either.
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Old 05-30-2012, 08:55 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by Luftwaffepilot View Post
Guess what ... Their last puzzle was released without important pieces and with pieces that are not done properly and there's no sight of a finished puzzle on the horizon and that they are switching over to teddy bears now doesn't help the state of this puzzle either.
Guess you didnt read all my last post... either way it doesnt matter. We dont know their plans, all we know is they said they would fix COD before they released anything further... if they dont hold that promise, I dont see this company lasting very long. Guessing, whining and crying wont do anything to help either in a positive or negative light...
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Old 05-30-2012, 08:57 PM
Luftwaffepilot Luftwaffepilot is offline
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they said they would fix COD before they released anything further... if they dont hold that promise, I dont see this company lasting very long.
Agree 100%
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Old 05-30-2012, 09:45 PM
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Jugdriver Jugdriver is offline
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My bet is on two separate game development streams, one pure flight sim, other MMO based on the COD engine.

Why limit your product offering, you just alienate customers?

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Old 05-30-2012, 09:50 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Originally Posted by Force10 View Post
Yeah....it has nothing to do with the fact that COD is broken at all. Or that the release that all the review sites received was an embarrassment to the flight sim genre and forced all the major reviewers to totally pan the game. Nope...it's because people disagreed with Ace that the game should be serviceable more than a year after release...yeah...yeah...that's it.
First of all Force10, CoD isn’t broke, it never was.

Rise of Flight had to weather the same crap from reviewers we have never flown with sporting outdated hardware and forum flyers hell bent on its demise.

After almost 2 years it came in to its own despite the haters.

CoD, like any other combat flight sim early in development had/has and will continue to have bugs as well as needed optimizations.

Now for the combat flight sim history lesson...

Il2 in 2001 did not have contemporary hardware at the time that was able to max the sim and il2 circa 2001 sported fps in the 20s on a $2k pc at release.

That’s because it was designed with future hardware in mind (sound familiar?).

What was different for Il2 in 2001 was a direct competitor with huge pockets that it obviously was superior to (Microsoft’s cfs2/ and later cfs3)

What Il2 had in 2001 was a bucket full of bugs and potential, what it did not have was a "IL2 is broke fan club"
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  #9  
Old 05-31-2012, 01:06 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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You know how you can tell when your getting under someones skin? See above!
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