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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-30-2012, 02:56 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Buchon View Post
The reason behind that DX9 was not in the Alpha patch is that the DX9 code was not ready for the deep changes in the graphics engine, don't get confused by Graphics engine and DX, the graphics engine handle the Graphics and the DX library handle how the graphics are shown.

When I said that you should adjust the textures is because the HDR lighting affects the textures, in different levels in DX10 than in DX9, so you should balance the saturation of the textures colors to compensate the use of HDR or they will look washed.

CLoD dont use HDR in DX9 but it is enabled in DX10 at very low levels, why is it very low ?

The problem is that you cant balance the colors of the ground textures in DX10 to compensate the use of high HDR levels because those same textures are used in DX9 without HDR (in this case), it will look bad in DX9 if they do that.



Did you even understand what I said there ?

Don't mind, now everyone understand why they released new textures with the DX11 patch.
ok ....explain why all those other titles are able to have 9c-11 support and not Clod?

here is a comparison of 9c vs 11 from 3/19/2010
http://www.overclock.net/t/690645/me...tionn-and-adof

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Old 05-30-2012, 04:00 AM
Warhound Warhound is offline
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First things first...
Thanks Wolf and everyone who spends hours and hours to improve our gaming experience. That goes for squads, serveradmins, missionmakers and so forth.
It's much appreciated and without you this game would be dead in the water.

And to continue offtopic...
I doubt anyone could sue 1C and win if they dropped DirectX 9 altogether... It won't be the first software(nor game) to do it and it won't be the last. With no reports of anyone ever winning a lawsuit over it.
As examples there are EVE-Online which has upped it's minimum shader requirements at least twice since it's inception and Team Fortress 2 which dropped Dx8 support aswell.
Probably other software that i don't know about did the same.
Neither had an expansion which you had to buy, so no new minimum requirements at the time of purchase. They just posted a few months in advance that shader 2.0 or Dx8 would be dropped at such and such date and that was it.
Ofcourse some people missed the announcement and had to scramble after patchday to keep on playing..but those were a massive minority and never read threats about lawsuits..let alone any being filed ,making it to court and won.
Yes a certain part of this community will shout murder and act like it's worse than WWIII breaking out, but fgs don't let a minority drag down the whole game.

Only reason I can think of to keep dx9 would be if a large part of Russian customers still runs very old hardware, but seeing as even they seem to buy expensive computers, joysticks, pedals ,TrackIR,... I'm not convinced that is the case.
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