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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Not true at all.. I just have a more realistic understanding (read non child like view) and therefore a more realistic expectation than you.
As I pointed out, you and your 'types' expect perfection out of the box.. Yet you would be hard pressed to find any game software that has no bugs Quote:
But I am surprised that you have not been banned for calling the devs liars Quote:
I have updated several versions of SJack's zINFOMOD to work with HSFX.. And from those data files I wrote the C# code to make a web-based version of IL-2Compare that you can see here www.flightsimtesting.com And not only that.. I actully get paid for writing software at work.. So I know a thing or two about software development, and bugs, and how things can come up that cause delays Quote:
And when I say from scratch I mean taking a chance and looking to the future and writing a game from scratch that makes use of the cutting edge gaming aspects.. Like taking on the DX11 API instead of playing it safe and writing a DX9 game. Quote:
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Just a thought! Quote:
I have had plenty of negative things to say about CoD.. What separates me from you is I don't have a hissy fit when something gets delayed such that I feel the need to call them liars.. I guess that is just something you eventually learn living and working in the real adult world.. You mileage may and clearly does vary
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 05-26-2012 at 08:50 PM. |
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#2
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There...I fixed that for ya
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#3
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#4
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Later we attacked Wellingtons, three Bf-110 against 5 heavies; it was like watching a movie, with the smoke trails of cannon shells twirling around, and smoke and flames bursting from wounded bombers. Again, wonderful show. The game ran fluid without an issue.
This sim is already a jewel, and in future it can be a milestone of the genre. Stop bashing it, please. |
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#5
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+1, Im a massive fan of the game and can see the potential but othertimes I just can't take it anymore and it makes my heart bleed and I blow up!
Last edited by 5./JG27.Farber; 05-27-2012 at 12:48 AM. |
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#6
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Claiming how cleaver ya are, just show how ignorant ya are... |
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#7
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Not sure what you mean by claiming to be cleaver? Are you talking about the part where I pointed out that I too have made IL-2 mods? If so note I was just replying to your comment, i.e. Quote:
As in was that what you were referring to? If so, than note I was just following your lead
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#8
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The reason they don't have guys " like you " is because they deliver on what they say and if they drop the ball with a patch, it is rectified fast. They are not groping around in the dark hoping to find a solution to their problems. Just a thought! Last edited by bzc3lk; 05-27-2012 at 01:47 PM. |
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#9
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But the point I made.. And the point you missed! Is it took RoF a year to deliver! Hope that helps! S!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 05-27-2012 at 03:38 PM. |
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#10
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Didn't ROF have about 2-3 years of development plus a year after release to get what we would call full functionality?
They now patch and add content almost every month and are still planning more content for at least another year. COD on the other hand had over 5 years in development, 15 months post release and we are still in alpha state, no more content planned and a patch on average every 4 months. Its 7 months since the last official patch and counting...
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Furbs, Tree and Falstaff...The COD killers...
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