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| FM/DM threads Everything about FM/DM in CoD |
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#1
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I could be just as much of a troll and point at the thousands of gallons of tears that were shed when they brought the spit 2a down from La-La-Land.
All that crying must have been done by Red pilots who want to suppress the historically accurate performance of the spitfire in favor of an inflated and overpowered model to maintain an unfair advantage online. ![]() ![]() ![]() ![]() ![]() What a joke. The hyper-partisan nature of the posts that get made around here really piss me off. |
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#2
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Doggles, give it a rest. Who cares if it pisses you off? No-one cares when I'm pissed off, apart from the wife.
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#3
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I've argued many times for historical accuracy, and I think it's unconscionable for Snapper to come in here like some kind of Spitfire McCarthy, slinging mud at everyone and telling us it's our fault that the game is broken. |
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#4
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Settle down, Doggles, and learn how to read a chart for once. The Spitfire Ia chart provided by Black Six only STARTS at 3000 meters of altitude -- he himself admitted they did not have data for lower altitudes. Yet you start blathering how this same chart shows the Ia at 300 mph at sea level.
When you can demonstrate that you know what you're talking about perhaps then you can make a valid point.
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#5
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I'll admit to not reading the chart correctly. I was in a hurry and not really expecting a guy who thinks that 2000 feet is not low to be overly receptive.
My reading errors aside, you don't get free license to come in here and try to paint me or whoever else as the reason the spitfire got nerfed. Go direct your comments to Luthier or to BlackSix, the community liaison. Nobody blamed you when the Spit 2a was overmodeled. |
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#6
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I have seen a 109 match my turn but only on one occaision (with this patch).
I didn't make a mental note of the exact circumstances for that particular encounter so I wouldn't risk jumping to any conclusions. For me, the Spit is still very capable regards a range of defensive maneouvres, particularly at altitude. 'Turning' isn't always the best option anyway and one of the reasons I avoid and dislike 'low altitude' DF's. I tend to think that they limit my options and the fight thus becomes 'predictable' for my 109 opponent.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#7
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Pretty awesome article, actually, and really underscores the first lesson of air combat: Always secure an altitude advantage. |
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#8
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...as I explained in the follow up, this is relative to where the engagement started. All I need to do, is go back and and an "er" to that post and this whole nit-picking falls apart. Criticisms of the description/ terminology in the OP do nothing to add to this thread and are simply a side-show. Here's the discussion point: 109 followed me around in a turn when I was turning as hard as I thought I could. OK, so maybe I was not at the statistical max-rate, but I was sure I couldn't turn any faster. Last edited by pstyle; 05-22-2012 at 09:51 AM. |
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#9
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And so have we all. But see my post above. I don't think it's possible to have any aircraft modelled correctly for the same reason we can't get to altitude. Seems to me that the air is too dense at sea level, and too rarified past 20,000ft.
But there has been a lot of stuff posted (reams and reams and reams and....) and the performance of the RAF fighters has been downgraded to a point lower than even published 87 octane performance levels. When you take a look at Luthier's sig over at Sukhoi, it's no surprise that some people are convinced that there's a certain level of bias. But you're right in that when the game was released, both the Spit II and the Rotol Hurri performed better compared to the 109 than they should. Tests I carried out myself said they performed closest to published data out of all the a/c however. This was pretty much accepted by all, including the 109 jocks who were saying that their mounts performed lower than historically. What was expected by some in the patch was everything else to be brought up to that level of performance accuracy. Instead the RAF fighters have been neutered, and we're being told that the Spit II and Rotol Hurri were wrong. I suppose all us Red chaps are feeling similar to how the Blue chaps previously felt with the Spit II, and that was banned from servers as a result. Unfortunately, we can't ban everything on the blue team except bombers, because then we'd have no game. My own opinion is that instead of arguing with eachother, we should be banging on the developer's door for historical accuracy on both sides, and correct performance at all altitudes, coz arguing between ourselves isn't going to resolve any issues on either side of the red/blue divide. |
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#10
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