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| FM/DM threads Everything about FM/DM in CoD |
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#1
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Rofl, they downgraded it to historic numbers, which apparantly is too much for you?
OP: Sorry for getting this thread derailed, I actually meant were you keeping your speed up at the optimized turning speed once you dropped your flaps? If not, it's very easy for a 109 to deploy partial flaps , maintaining a higher speed, and better turning via that route. As Doggles mentioned, getting too slow is just as detrimental to your turning ability as going too fast.
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
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#2
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They are NOT historic and you and the rest of your crowd know it. Be smug all you want, but you fool no one.
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#3
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Quote:
No, I'm not going to produce evidence, because all of these arguments are immaterial when we consider that no aircraft in the game can achieve its true operational ceiling. If this is unachievable within the bounds of the current game engine, any arguments about performance at any altitude are so much hot air. Whoever you are, and whoever you might think you want to be. How do the FMs compare @ 30,000ft? When the designers of this so called simulator finally get around to modelling the atmosphere necessary to allow any aircraft modelled to perform as it should at any altitude, I'll start to take notice, but until then, I'm sorry but you're all talking faeces. Last edited by ATAG_Dutch; 05-22-2012 at 02:01 AM. |
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#4
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Good point Dutch +1
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