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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Would have been there if not for the CL finals conflict.
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#2
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Hi Chaps,
I had no problems in game at all, I flew three missions and it was all very smooth, even when attacking a large formation of JU87s and whilst getting shot down too! I did get the no-flags error, which I've had before but this was different, completely unshiftable, no amount of logging in or out or waiting etc would shift it. Altogether though it bodes well for the server! Cheers chaps, Septic. |
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#3
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I echo Septic's statement.
The game seemed very smooth, and I wouldn't put it down to only 30 or so players. There've been many times on the ATAG server with 30 or so players that since 'the patch' didn't seem quite so smooth. I also had a bloody good time while it lasted, so thanks you chaps. Hope to see more of this kind of thing (although unlimited ammo is going to give me all kinds of bad habits! Thanks again fellas. |
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#4
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I forgot to check (too busy cherry picking...
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#5
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I think so.
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#6
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clouds were enabled...confirmed in config file
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![]() Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
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#7
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It seemed to run fairly well for us as well. Didn't see much action, but only had one little warp and that was it over a period of 20 minutes or so flying at 18,000 ft.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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