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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
![]() Anyway In RL you barely see the prop as you focus beyond it. Certain lighting conditions and rpm's even weather can give reflections off the prop. Not sure what the thinking behind the new props visuals but they should make a clear animation for inside the pit and a film makers external prop effect outside the pit. . Last edited by KG26_Alpha; 05-19-2012 at 09:09 PM. |
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#2
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It looks a bit over done to me, attacking with the Sun behind you is now a problem.
Without Vsync the horizontal tearing was also a problem. Looking around I can cope with a bit of tearing but when the tearing was in my face all the time - awful.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#3
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From some positions in the cockpit it almost looks like the way a digital camera captures prop rotation, that is, a series of lines moving from bottom to top, not rotational at all.
And I wonder how long it will be till some younger person that has only seen props captured with digital video complains that properly rendered props don't look... "real" ? You know the day is coming.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#4
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I don't think there's much of a younger contingent here.
But I hope your wrong! |
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