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| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Quote:
counter vulching, fun for everyone |
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#2
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Good stuff, Jatta!
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#3
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"The map is actually 1:1 scale. The reason 109s can loiter longer in the sim is that they don't have to burn half their fuel zig-zagging over some bombers that are forming up deep in France at 200 km/h: we don't have Goering threatening us with execution when we fly ( ) and since not many people fly bombers yet, there is nothing for 109 pilots to escort."
Related to this are Fuel Flows in game. Some really quick and dirty testing gives the following versus documented real world numbers: Spitfire IIA Climb +4/2800RPM 72gal hr. Book figures 94Gall hr Cruise +2/2600RPM 60gal hr. Book figures 78 gall hr BF109E4 Climb 1.35/2350 RPM (AUTO) 480Ltr/hr (106Gall/hr) Max Cruise 1.35/2400RPM 360 ltr per hr. ... Spit value equiv is about 356Ltr hr so this value looks pretty good. Yet to track down documented values but for a rough guide line they would similar to Spit values I would think. If some one can fill in the 109E values please do. Blenheim IV I4000ft at +3Lbs Boost Full Coarse pitch. 30 Gall/hr per engine i.e 60Gall hr total Documented values 57Gall hr per Engine Total 114 Gall/hr Edit: Added BF109E4 Climb Fuel Flow. Notes: All Gall value are imperial. Last edited by IvanK; 05-18-2012 at 03:16 AM. |
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#4
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This is good info. Thanks for posting this, IvanK.
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#5
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Actually I spend a lot of my time on ATAG escorting bombers, even AI, and it certainly does burn up the fuel! I love flying home with the red fuel light on!
The amount of trips I have made without seeing any intercepting fighters at all is amazing, so the sooner people get out of the weeds and up to a proper BoB altitude the better. |
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