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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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  #1  
Old 05-17-2012, 09:19 AM
AKA_Tenn AKA_Tenn is offline
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i haven't seen those ghost dots since the new patch... but i have had disappearing-reappearing dots... they disappear when u get closer to them, then when u get even closer they magically reappear, that problem i didn't have before the latest patch

and about the trees... i think the ones in cliffs of dover are fine, because unlike with il2fb, the terrain isn't as flat, so its not like someone can just fly in the trees to hide in as cover for a long time, and they need to look good from low altitude and high altitude, and not be total doom 1 style 2d textures
i think its pointless to have good aircraft, if they don't have equally as good a world to fly in

Last edited by AKA_Tenn; 05-17-2012 at 09:28 AM.
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Old 05-17-2012, 10:09 AM
Dano Dano is offline
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ROF trees in CoD, Do NOT want!
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Old 05-17-2012, 10:29 AM
kendo65 kendo65 is offline
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I agree with the criticism of the trees on appearance, density, numbers, positioning.

No collision detection is also major.

I too much prefer the ROF trees - they look excellent down low. Also ROF has got positioning and placement correct so that it all blends better to create a believable landscape. (and I don't find their slight movement in ROF an issue or annoyance).

After their mea culpas on initial state of the sound engine and then state of graphics engine - and subsequent rewrites for both, I suspect that if truth be told they would also admit to a majorly screwed up landscape / terrain / tree implentation.

The difference in this case is I doubt if they will feel compelled to fix it.
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Old 05-17-2012, 11:03 AM
III/JG53_Don III/JG53_Don is offline
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I will be happy if the trees get a decent collision model in the near future and stops shimmering. That my biggest concerns with the trees.
Maybe on top that the trees in medium distance dont have this 2Di-ish looks, but I could live with that if they only have a collision detection

I really do not want the "wandering" trees of RoF.
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Old 05-17-2012, 11:10 AM
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furbs furbs is offline
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Part of the problem with COD's trees is they wave around as if blown by the wind, which causes the shadows to shimmer and flicker.
If they stopped the movement it would help loads and i doubt we would notice or miss it.
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Old 05-17-2012, 11:31 AM
Martin77 Martin77 is offline
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Quote:
Originally Posted by furbs View Post
Part of the problem with COD's trees is they wave around as if blown by the wind, which causes the shadows to shimmer and flicker.
If they stopped the movement it would help loads and i doubt we would notice or miss it.
Right. The trees look fine to me
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Old 05-17-2012, 11:32 AM
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Robert Robert is offline
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Quote:
Originally Posted by furbs View Post
Part of the problem with COD's trees is they wave around as if blown by the wind, which causes the shadows to shimmer and flicker.
If they stopped the movement it would help loads and i doubt we would notice or miss it.
Or only enable it while we are on the ground during start up. In the air or on taxi it doesn't matter so they don't need to sway. Playing GTR 1 + 2 I'd notice trees swaying, but only if you were still. I wouldn't be surprised to find that Speed Tree is the issue with most of the graphic problems in the game. I have no real reason to believe that, but it's a hunch.
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Old 05-17-2012, 11:51 AM
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furbs furbs is offline
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A option would be good, im sure its the reason the shadows flicker and shimmer.
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