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Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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i haven't seen those ghost dots since the new patch... but i have had disappearing-reappearing dots... they disappear when u get closer to them, then when u get even closer they magically reappear, that problem i didn't have before the latest patch
and about the trees... i think the ones in cliffs of dover are fine, because unlike with il2fb, the terrain isn't as flat, so its not like someone can just fly in the trees to hide in as cover for a long time, and they need to look good from low altitude and high altitude, and not be total doom 1 style 2d textures i think its pointless to have good aircraft, if they don't have equally as good a world to fly in Last edited by AKA_Tenn; 05-17-2012 at 09:28 AM. |
#2
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ROF trees in CoD, Do NOT want!
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#3
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I agree with the criticism of the trees on appearance, density, numbers, positioning.
No collision detection is also major. I too much prefer the ROF trees - they look excellent down low. Also ROF has got positioning and placement correct so that it all blends better to create a believable landscape. (and I don't find their slight movement in ROF an issue or annoyance). After their mea culpas on initial state of the sound engine and then state of graphics engine - and subsequent rewrites for both, I suspect that if truth be told they would also admit to a majorly screwed up landscape / terrain / tree implentation. The difference in this case is I doubt if they will feel compelled to fix it. ![]()
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#4
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I will be happy if the trees get a decent collision model in the near future and stops shimmering. That my biggest concerns with the trees.
Maybe on top that the trees in medium distance dont have this 2Di-ish looks, but I could live with that if they only have a collision detection ![]() I really do not want the "wandering" trees of RoF. |
#5
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Part of the problem with COD's trees is they wave around as if blown by the wind, which causes the shadows to shimmer and flicker.
If they stopped the movement it would help loads and i doubt we would notice or miss it.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#6
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Right. The trees look fine to me
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#7
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Or only enable it while we are on the ground during start up. In the air or on taxi it doesn't matter so they don't need to sway. Playing GTR 1 + 2 I'd notice trees swaying, but only if you were still. I wouldn't be surprised to find that Speed Tree is the issue with most of the graphic problems in the game. I have no real reason to believe that, but it's a hunch.
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#8
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A option would be good, im sure its the reason the shadows flicker and shimmer.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
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