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#1
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Have a good read through the many, many combat reports around and you will see that the 8x .303 was ferocious at close range in real life... a incredible amount of rounds tearing through planes with authority and more often than not resulting in belching thick clouds of smoke, fires or even severing tail sections!! Given this evidence it is quite ridiculous in the current porked state to get over 200 solid hits at deflection on a 109 only to have him glide back to base with a stuttering engine. You can even put 1000 solid hits into an he111 and have it cruise back to france with little difficulty, quite absurd seeing as the most notable record of bomber survival for this period was the Do17z that took over 200 hits. Let's One other thing to add is that the differences in ammo loadout can yield very strange results... try loading every gun with dewilde and watch as you blow the wings off an He111 with a split second burst- everytime. Il2 1946 is still far more well rounded in the damage model as is but this has good potential should these glaring bugs be attended to. Last edited by trademe900; 05-17-2012 at 05:33 AM. |
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#2
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It's the same for both sides I am going back to the e-1 the cannons are pathetic atm a solid hit on a spit or hurri and the aircraft just flies on.
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#3
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#4
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Usually 150 hits per bomber is what I need, but if I get a good attack run it's less than 100: screenie-019.jpg Ludwig Havenhorst describes after ground attacks damage to their He 11 in Russia: "Our He 111 was hit a number of times. The crew chief counted 151 holes. All of the remaining aircraft had sustained similar damage. In the following days our squadron lost six more aircraft in the same way. They were written off as a result of heavy damage or shot down." As said about 150 do the trick usually in game, less if hit square and fair. One thing that does not work is sitting at dead 6 however, you have to shoot from angles. And I haven't observed any engine fire in He 111 so far, either it's a large kaboom tearing off the wing or it is thin streams of smoke (black/white) from the engine, which eventually dies down, but never a proper engine fire. Last edited by tools4fools; 05-17-2012 at 08:03 PM. Reason: Spelling |
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#5
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I have observed fires on a he111 but it is extremely rare, not like the ju88 or do17z which seem to be more well rounded in their damage models.
Are you saying 150 hits on a he111 in COD? In il2 yes it's possible but sorry but I don't buy it for il2, you need at least 500 solid hits at deflection bring one down, often it can go to 1000. Quite ridiculous. Stukas are insanely tough along with the he111. |
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#6
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Sometimes I need 500 hits and I think that's already quite a lot - in particular as often it still just goes into the right-turn slower and slower circles but still might take 10min until it actually crashes in the water.
Like this one: He111down3.jpg Good deflection and it goes kaboom with very few hits, like this one: He111down1.jpg And yes I agree, the result of the damage might be wrong. Like in the He111 I have not have once in all this testing and engine/wing fire or thick black smoke from an engine. Only thin white or black smoke or massive explosion. |
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#7
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I think it's fair enough not to expect to kill the pilot from a six o'clock attack but a prolonged burst of mg/cannon fire should rupture lines, snap cables destroy moving parts and wreck flight surfaces. In short damaged ac should be out of the fight and crew should be getting ready to bail out. At the moment such damaged ac are often capable of continued high g evasive maneuvers and some times still deadly to the attacker.
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#8
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The ju87 is the real mystery though, the thing is invulnerable!
@tools4fools- yes there are 2 ways the he111 goes down- 1. wing blows off instantly hollywood style with dewilde or 2. put 1000 hits into it and it will slowly decrease in altitude. It will never belch black smoke either, only fuel and coolant vapor. The ju88 and do17z are far more interesting and believable. Last edited by trademe900; 05-19-2012 at 09:25 AM. |
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#9
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I did a few more test flights.
Actually you don't need to put 1000 hits in - usually it goes in the slow death circle at latest around 500 hits. Still, that's an awful lot. If you pump after 500 hits more into it it often doesn't change a thing. Still stays in once piece, and slow death circle... For the fun of it I tried it once and continued shooting:He111down4.jpg Important is to shoot at convergence, if you do so even from six you can get the catastorphic explosions - if you hit the right spot: He111down5.jpg So I changed the ride, took the 12.7mm guns of the G50. Still no fires. However the nose guns allow for much more accurate hitting in one spot and if you concentrate your fire into one wing it goes down quick and easy: He111down8.jpg In the second G50 attack I needed 41hit in left wing, down she went. Changed the ride again and took a 110. First used MG and cannon, and finally got my fire, center fuselage: He111down10.jpg So decided to use cannon only, got my fire again, outer wing this time, but needed 25 hits: He111down9.jpg Will do more 20mm tests to check how many hits needed. Overall it seems that only 20mm can set the thing on fire and that might be the difference with the MG's. I will test as well the G50 in more flights against the He111 as it easily sets other bombers on fire. ++++++ |
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