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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #1  
Old 05-15-2012, 09:20 PM
ATAG_Dutch ATAG_Dutch is offline
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Hiya Gimpy,

As you know, I was there at the time and saw you post a complaint of 'vulchers' in chat.

When I asked 'where?', you said 'all over the Spit airfield!'

I also let you know that 'vulching is allowed' on the ATAG server.

I was stationed over Dover at 10,000ft at the time, and if you'd have specified which airfield, I could've howled down like a raging banshee to any of the aerodromes in the area to help out. So would all the other Red team players.

Unfortunately, Spitfires are available at quite a few airfields on the ATAG maps, so no-one knew which to head for. If we had been told which airfield, those pesky Blue guys would've soon been sent packing!
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Old 05-16-2012, 04:39 AM
gimpy117 gimpy117 is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Hiya Gimpy,

As you know, I was there at the time and saw you post a complaint of 'vulchers' in chat.

When I asked 'where?', you said 'all over the Spit airfield!'

I also let you know that 'vulching is allowed' on the ATAG server.

I was stationed over Dover at 10,000ft at the time, and if you'd have specified which airfield, I could've howled down like a raging banshee to any of the aerodromes in the area to help out. So would all the other Red team players.

Unfortunately, Spitfires are available at quite a few airfields on the ATAG maps, so no-one knew which to head for. If we had been told which airfield, those pesky Blue guys would've soon been sent packing!
yeah i know, i wasn't sure wich one. the one right next to lymphe hurricaines. but still, I think it's a cheap tactic that needs to be revised. War is not fair...a game should be. or at least make it more dangerous with better and more AI gunners on ground
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Old 05-16-2012, 05:09 AM
theOden theOden is offline
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Also been chopped off like a confused turkey in my Blenheim just after T/O I always wondered, realism? did luftwaffe really have a bunch of 109's orbiting RAF airbases during the war?
Ok, learning something new every day.
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Old 05-16-2012, 06:34 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by theOden View Post
Also been chopped off like a confused turkey in my Blenheim just after T/O I always wondered, realism? did luftwaffe really have a bunch of 109's orbiting RAF airbases during the war?
Ok, learning something new every day.
I doubt it, but I recon if there was the chance of it happening the RAF would have had a bunch of spitfires circling their own airfield to prevent it.

Maybe instead of gallivanting off across the channel (instrument checks right ) the Red should be protecting their assets

Last edited by Skoshi Tiger; 05-16-2012 at 06:41 AM.
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Old 05-16-2012, 09:28 AM
Stublerone Stublerone is offline
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@theOden: Up to my knowledge, they had no time to circle an airfield. They had tasks to do and the flight time of a bf109 after reaching great britain was not very long to do such things. Perhaps on their way, they could take a snapshot under some circumstances, but depending on their tasks, it wouldn't be possible very often.

A bf109 in game has more flight time, than in real war, as far as I know (because the map is also smaller scaled).
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Old 05-16-2012, 10:12 AM
pupaxx pupaxx is offline
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@gimpy, Hi mate
yes I know, its annoying to be killed during the warm-up in the hangar, but this should motivate the others member to set up CAPs and generally play in much more 'stategical' vision. I always take off from delocated airfield, I don't like spawn in with the mess over my head. BTW sometime funny situations appen, on one occasion I spawned in the hangar and the very first image I had was a Stuka at the height of 20 meters pointing at me and releasing a bomb between my hangar and the hangar in front of me! I had no time to capture the screen! The hangar collapsed on my but I was unhurt and I managed to take off and take my revenge.
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Old 05-16-2012, 11:18 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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I'f I'm first up,and I know others are in the process of getting airborne,I always try and circle the airfield until they're up safely,just to cover their asses.....and I hope there are others that would do the same for me given a simliar situation

I agree though that vulching should be allowed,as Snapper puts it,this is what would've happened in real life,it's war,and we've got to cope with it,I like that realism.
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Last edited by Plt Off JRB Meaker; 05-16-2012 at 11:22 AM.
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Old 05-16-2012, 12:49 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by Stublerone View Post
@theOden: Up to my knowledge, they had no time to circle an airfield. They had tasks to do and the flight time of a bf109 after reaching great britain was not very long to do such things. Perhaps on their way, they could take a snapshot under some circumstances, but depending on their tasks, it wouldn't be possible very often.

A bf109 in game has more flight time, than in real war, as far as I know (because the map is also smaller scaled).
The map used on the ATAG Server Axis vs Allies and the ATAG #2 Server is 1:1 as tested. We've only been using a small chunk of the theatre available to purposefully reduce the flight times of both sides' bombers because of the annoying Crash-to-Desktops that strike at any moment. Nothing worse than to fly a 1.5 hour mission only to get a CTD just as you approach the target area!

With the ongoing improvements to coding (both in fps and stability) the ATAG battle area will soon be expanding to include bomber missions deep into London. Scoring and other incentives will be forcing the Battle much higher as well. This will undoubtedly prove a greater challenge in fuel management and endurance for participating 109 pilots. At ATAG we are fortunate to have the mission designing skills of a very talented individual who has successfully been running trials on our Server #2. Some of these missions have been wild, with large bomber formations at all altitudes and some nasty surprises to catch up the unwary. Exciting times ahead, folks!

PS. I should add, though, that while these missions are taking place any pilot is free and welcome just to briefly stop in and do what he wants. Looking for a dogfight, suppress an airfield, intercept a bomber formation, or grab a single bomber to hit a strategic target on a solo run or use a fighter-bomber for a quick cross-channel Jabo raid -- whatever. It adds to the dynamic and unpredictable quality of the environment!
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Last edited by ATAG_Snapper; 05-16-2012 at 01:15 PM.
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  #9  
Old 05-16-2012, 01:14 PM
pupaxx pupaxx is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
...
With the ongoing improvements to coding (both in fps and stability) the ATAG battle area will soon be expanding to include bomber missions deep into London. Scoring and other incentives will be forcing the Battle much higher as well. This will undoubtedly prove a greater challenge in fuel management and endurance for participating 109 pilots. At ATAG we are fortunate to have the mission designing skills of a very talented individual who has successfully been running trials on our Server #2. Some of these missions have been wild, with large bomber formations at all altitudes and some nasty surprises to catch up the unwary. Exciting times ahead, folks!

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Old 05-17-2012, 04:21 PM
ATAG_Doc ATAG_Doc is offline
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How did I miss this!?

Gimpy is onto something here...

But I want to give my 2 cents on this subject for I am sick and tired of the REVERSE vulch. Where you are flying around over enemy territory and get killed (black screen) by Bofors. Pfft. I mean...like who could really hit a speeding bullet like me in my 109 right? Jesus.

I think its about time we put an end to REVERSE vulching as well.

Now to determine at what height you must follow the poor guy up to in order to engage.
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