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FM/DM threads Everything about FM/DM in CoD

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Old 05-13-2012, 08:17 AM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by von Brühl View Post
If those are taken from spitfireperformance.org, weren't those papers proven to be photoshopped a while ago?
If it was proven, you certainly can present the proof for this claim.
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Old 05-13-2012, 09:01 AM
Insuber Insuber is offline
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We are focusing on the Spit II which IMO is fine online, except maybe for the climb rate and the 12 lbs takeoff boost. The other Spit types and the Hurricane have been excessively penalized according to people who flies them, I believe that the devs must have a second look at their FM's for the red pilots peace of mind. Speed/alt curves must be consistent.
In the long term all the FM engine must be revised to fix the bigger inconsistencies - G-stall lack, dive speeds, G damage, accelerations, ceiling >7000 etc.

Cheers!
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Old 05-13-2012, 09:30 AM
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robtek robtek is offline
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Regarding to the topic,
yesterday i flew the spit 2 on the ATAG server and it was absolutely no problem for me to follow a few 109's across the channel and to get into firing range (150 yds) as soon as they left the straight flight path.

My IAS was 280 to 290 mph with +8 lbs boost at 2650 rpm at a altitude around 1000 ft.

It was also no problem in the dogfight to turn behind a 109 coming from above, attacking another plane, follow in a shallow dive and to intercept and follow it on its way back up and getting a firing solution on the apogee.

My summary is, that even with the less then perfect FM's the spitfire 2 is a matching adversary for the BF109E4 (which the majority of the enemy was flying)
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