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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-12-2012, 04:39 PM
Blackdog_kt Blackdog_kt is offline
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I run a few quick missions, seems fine so far.

The blurry textures remain, but i've had this since forever and not just with the latest alpha patch, so maybe it's also due to my low overall RAM. However, i was able to increase texture resolution from medium to high without losing any FPS and it made up for most of the blurriness. Some of the cockpits in twin engined aircraft still do it (eg, the bombardier's gauges in the Blenheim).

My specs:
i7 920 @ 2.7Ghz
3GB of RAM
Ati 4890 1GB
win7 x64

My settings:
1680x1050 resolution
Vsync, trees, roads, shadows ON
SSAO, epilepsy filter OFF
texture resolution, model detail, land shading HIGH
forests LOW
everything else MEDIUM.
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  #2  
Old 05-12-2012, 04:50 PM
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SlipBall SlipBall is offline
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An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.



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Last edited by SlipBall; 05-12-2012 at 04:59 PM.
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  #3  
Old 05-12-2012, 04:58 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by SlipBall View Post
An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.

Nice effect of the pitot tube freezing over perhaps?

I very much doubt its a bug.
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Old 05-12-2012, 05:07 PM
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JG52Uther JG52Uther is offline
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Quote:
Originally Posted by JG52Krupi View Post
Nice effect of the pitot tube freezing over perhaps?
Thats what I was thinking! If so, brilliant!
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Old 05-12-2012, 05:12 PM
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JG52Krupi JG52Krupi is offline
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An easy way to see if it is a bug is to fly through the cloud with pitot heating on
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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Old 05-12-2012, 05:14 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by DroopSnoot View Post
  • Also found that the Blenheim Throttle is now bugged like the Spitfire, either full weak or full rich.
  • Sound breaks up on Blenheim when increasing throttle from idle to low rpm
I've had sound issues like these since a couple patches ago and i can confirm it happens. I mostly get it on twins (eg, Blenheim, Ju8, there is no sound until i increase RPMs a little bit more.

About the throttle though, i don't see anything bugged. I just flew the stock cross country mission to test it.

The throttle moves correctly all across the range.

The mixture and prop pitch are the ones that have only two positions but that is historically correct. The Blenheim had two-position props (like the Spit 1 and the DH Hurricane we have in the sim), so it only has fine and coarse settings. It also had only two effective mixture settings, auto-rich and auto-lean, even though the lever moved all across the range the lower 50% was auto-rich and the upper 50% of the lever's travel was auto-lean.

To sum up, it was wrong before the patch, it is corrected now. Cheers


Quote:
Originally Posted by SlipBall View Post
An interesting thing happens while flying through medium cloud cover in the BF-109 E3. Flying straight and level, same throttle position, same engine sound tone, speed indicator drops to zero.



Inaccurate and faulty instrument readings like these were there in previous versions too. It's not a bug, it simulates icing of the pitot tube.

Turn on your pitot heater and you'll see it indicating correctly again
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Old 05-12-2012, 05:18 PM
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furbs furbs is offline
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Quote:
Originally Posted by Blackdog_kt View Post
I've had sound issues like these since a couple patches ago and i can confirm it happens. I mostly get it on twins (eg, Blenheim, Ju8, there is no sound until i increase RPMs a little bit more.

About the throttle though, i don't see anything bugged. I just flew the stock cross country mission to test it.

The throttle moves correctly all across the range.

The mixture and prop pitch are the ones that have only two positions but that is historically correct. The Blenheim had two-position props (like the Spit 1 and the DH Hurricane we have in the sim), so it only has fine and coarse settings. It also had only two effective mixture settings, auto-rich and auto-lean, even though the lever moved all across the range the lower 50% was auto-rich and the upper 50% of the lever's travel was auto-lean.

To sum up, it was wrong before the patch, it is corrected now. Cheers




Inaccurate and faulty instrument readings like these were there in previous versions too. It's not a bug, it simulates icing of the pitot tube.

Turn on your pitot heater and you'll see it indicating correctly again

Correct, though why your cockpit glass would ice up at 500m in British summer is something for another thread.
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Old 05-12-2012, 05:50 PM
DroopSnoot DroopSnoot is offline
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Quote:
Originally Posted by Blackdog_kt View Post

The mixture and prop pitch are the ones that have only two positions but that is historically correct. The Blenheim had two-position props (like the Spit 1 and the DH Hurricane we have in the sim), so it only has fine and coarse settings. It also had only two effective mixture settings, auto-rich and auto-lean, even though the lever moved all across the range the lower 50% was auto-rich and the upper 50% of the lever's travel was auto-lean.

To sum up, it was wrong before the patch, it is corrected now. Cheers
Nice one mate, thanks for the info, and you made me spot i put throttle instead of mixture, but since its a correction hey ho! Still labeled the wrong way round though, least i got something right lol
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Old 05-12-2012, 07:13 PM
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SG1_Lud SG1_Lud is offline
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Quote:
Originally Posted by Blackdog_kt View Post
I've had sound issues like these since a couple patches ago and i can confirm it happens. I mostly get it on twins (eg, Blenheim, Ju8, there is no sound until i increase RPMs a little bit more.

Hi buddy, hav you tried to increase the ingame volume slider. Lot of chaps in my squad were reporting missing sounds, untilthey cranked the slider up. There is a point, above which you recover sounds, and below which, you lose some.

You cant try in the field, if you can hear the magnetos click, the volume slide is above the critical point.

Hope it works.
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  #10  
Old 05-12-2012, 07:15 PM
Tigertooo Tigertooo is offline
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implemented mini fix.
not able anymore to join online server, tried 6 times in half an hour, rebooted and still no go
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