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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Has the patch helped with CTD? | |||
| Less CTD after patch |
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21 | 36.84% |
| Same as before |
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8 | 14.04% |
| More CTD after patch |
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28 | 49.12% |
| Voters: 57. You may not vote on this poll | |||
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#1
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I have random CTD, more than before patch but these will be sorted soon I am sure as long as we all keep sending in those dump logs.
I spent 2 hours on ATAG this morning with no CTD and very little stuttering. There was a big stutter, then a load of object null stuff in the console. Stuff I usually get before a CTD. Wierd. |
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#2
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Less CTD for me but sometimes a couples of stutters.
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Core i7 3930k @ stock, asus rampage IV Extreme, 16 GB ram GSkill 2133 MHz, SSD vertex 3 max iops 120 GB, Noctua NH-D14, 1 x GTX 580 Point of view (overclocked) 3 GB, HAF 942, G 940, silent pro gold 1000 w, track IR 5, SAMSUNG SyncMaster 245 B. |
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#3
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With my pre patch GFX settings Rapid CTD in MP on ATAG (exception being another beta server which was ok).
SP was good with Clouds and Trees off. Enabling SSAO and Shadows (trees off) and had to enable both + a new Shaders folder and re-start, with mostly High and Med settings seems to have cured the ATAG CTD problem. SP I still disable clouds. Posts with system specs from those who get no MP CTD on ATAG and not having to enable SSAO + Shadows could be very useful. Hope you get a lot of replies
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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