Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-11-2012, 05:39 PM
=Kike= =Kike= is offline
Approved Member
 
Join Date: Jan 2010
Posts: 21
Default

good performace with alfa patch (for me) with Hd5850 CFX, 8gb DDR2, X4 955 and sataII 7500rpm hard disk.
Now I have 59fps (edit : average on sea, not over ground. On London I have 40fps of average more of less)...no bad at 1920x1200 with high quality and AA 2x.

Last edited by =Kike=; 05-11-2012 at 06:00 PM.
Reply With Quote
  #2  
Old 05-11-2012, 07:05 PM
Oldschool61 Oldschool61 is offline
Approved Member
 
Join Date: Jun 2010
Posts: 544
Default

Quote:
Originally Posted by =Kike= View Post
good performace with alfa patch (for me) with Hd5850 CFX, 8gb DDR2, X4 955 and sataII 7500rpm hard disk.
Now I have 59fps (edit : average on sea, not over ground. On London I have 40fps of average more of less)...no bad at 1920x1200 with high quality and AA 2x.
Hows your fps with other planes in the immediate vicinity? My fps is good until other humans are nearby (i only fly online, no single player here) then it drops like a rock to near single digits. One minute 25-40+ fps then a couple planes enter the area and drop to 8-14 fps. This is much worse over ground at under 1K but becomes unplayable while others are close by.

I dont know why a few human controlled planes can cause such a drop in fps?
__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.”
― Christopher Hitchens
Reply With Quote
  #3  
Old 05-11-2012, 07:07 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by Oldschool61 View Post
Hows your fps with other planes in the immediate vicinity? My fps is good until other humans are nearby (i only fly online, no single player here) then it drops like a rock to near single digits. One minute 25-40+ fps then a couple planes enter the area and drop to 8-14 fps. This is much worse over ground at under 1K but becomes unplayable while others are close by.

I dont know why a few human controlled planes can cause such a drop in fps?
What is your ping on the server where this happens?
Reply With Quote
  #4  
Old 05-11-2012, 10:21 PM
Oldschool61 Oldschool61 is offline
Approved Member
 
Join Date: Jun 2010
Posts: 544
Default

Quote:
Originally Posted by SiThSpAwN View Post
What is your ping on the server where this happens?
Im in CHicago burbs so ping to the ATAG server is pretty good, I belive its in Chicago is it not?

I think its more a poor net code and graphics engine. My video card is much higher than a 5770 and should perform much better. A few planes shouldnt tank fps like this. A phenom II X4 3.2ghz is plenty for this sim. I have had to lower settings to low and medium to try and get a more stable fps over land when dogfighting. Havent had a chance to play yet, maybe tonight.
__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.”
― Christopher Hitchens

Last edited by Oldschool61; 05-11-2012 at 10:28 PM.
Reply With Quote
  #5  
Old 05-11-2012, 10:27 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by Oldschool61 View Post
Im in CHicago burbs so ping to the ATAG server is pretty good, I belive its in Chicago is it not?
I think so, so ping really shouldnt be an issue... dunno.
__________________
Reply With Quote
  #6  
Old 05-11-2012, 10:56 PM
vranac vranac is offline
Approved Member
 
Join Date: Mar 2008
Posts: 161
Default

Quote:
Originally Posted by Oldschool61 View Post
Im in CHicago burbs so ping to the ATAG server is pretty good, I belive its in Chicago is it not?

My video card is much higher than a 5770 and should perform much better. A few planes shouldnt tank fps like this. A phenom II X4 3.2ghz is plenty for this sim. I have had to lower settings to low and medium to try and get a more stable fps over land when dogfighting.
Sorry, but without offence 3.2 GHz is not plenty for this sim, this speeds are enough for lets say old il2.
I posted this tryin to help you.
Try to OC your processor, it is not rocket science now, you can find tutorials
even on youtube,and I'm shure you will see benefits.

S!
__________________
______________________________
http://www.aircombatgroup.co.uk
http://102nd.org/
Reply With Quote
  #7  
Old 05-11-2012, 10:58 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

I have the same processor and dont have too bad of Frame Rates....
__________________
Reply With Quote
  #8  
Old 05-12-2012, 04:31 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

my game runs worse with every launch of the game...i get continually launchercrashes(even offline now), and stutters and freezes seem to get worse with every gamestart....
its really funny that you are "glad" that after more than a year we still have launcher crashes...
__________________
Reply With Quote
  #9  
Old 05-11-2012, 08:32 PM
vranac vranac is offline
Approved Member
 
Join Date: Mar 2008
Posts: 161
Default

Quote:
Originally Posted by Oldschool61 View Post
Hows your fps with other planes in the immediate vicinity? My fps is good until other humans are nearby (i only fly online, no single player here) then it drops like a rock to near single digits. One minute 25-40+ fps then a couple planes enter the area and drop to 8-14 fps. This is much worse over ground at under 1K but becomes unplayable while others are close by.

I dont know why a few human controlled planes can cause such a drop in fps?
I think that you experience that because of the slow processor.
On this video you can see similar situation that you described, recorded on unlocked phenom x4 B55(practically same as yours) and slower graphic card 5770.
Game settings was mid to high and processor is OC'ed at 3.5 GHz.
What I saw on some benchmarks(not mine) on every 500 MHz of speed you got gain of 7-8 frames in average and smother gameplay.
This was recorded before beta.

__________________
______________________________
http://www.aircombatgroup.co.uk
http://102nd.org/
Reply With Quote
  #10  
Old 05-12-2012, 09:07 AM
Lurker_71 Lurker_71 is offline
Approved Member
 
Join Date: Aug 2011
Posts: 52
Default

Quote:
Originally Posted by Oldschool61 View Post
... My fps is good until other humans are nearby (i only fly online, no single player here) then it drops like a rock to near single digits. One minute 25-40+ fps then a couple planes enter the area and drop to 8-14 fps. This is much worse over ground at under 1K but becomes unplayable while others are close by.

I dont know why a few human controlled planes can cause such a drop in fps?
That is exactly what my experience is with CoD online. Everthing's smooth as silk (FPS ~40-50) until a few human players come into vicinity, then FPS drops badly (Single digits). Strange enough, this is not the case offline. I have tested with more than a hundred AI ac in the air, and there was barely a slowdown.

Perhaps this is due to AI's being subject to extremely simplified physics (if any) and FM/DM compared to human players, which means a whole lot more data must be transmitted back and forth (bandwith) and processed client-side (CPU) when flying online against human players.

Anyhow, it detracts from the online experience. Hopefully the finalized patch will address this issue, among others.

Regards
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:12 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.