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IL-2 Sturmovik The famous combat flight simulator.

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Old 05-24-2008, 11:45 PM
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jamesdietz jamesdietz is offline
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Quote:
Originally Posted by proton45 View Post
+1

good advise...

The only other thing I might emphasize is that you could keep one eye on the components your computer contains, you could think about what the future holds for the hardware (specs) in your rig...Q: will your socket (CPU), memory, GPU, ect...be upgradeable for some time to come.
What I have been told is that PCs and their cooling processes are going to be going in two different directions now & in the future ( this may have something to do with Motherboards,design or layout...sorry I'm not much of a computer expert..) but I'd hate to get a brand new top of the line rig only to find out Oleg and his crew have gone in a different direction.I don't mind upgrading the new rig at some future point - thats what I have done with my 5 year old HP ( which is now at the end of the line in terms of what it will handle & has been for almost two years now while I have waited for SOW...) but I'd sure hate to find out that I have chosen the wrong direction now & I'm up a creek for SOW! More advice please.... would love to wade into the bomber formations without FPS dropping to 10-12 and having to go to 1/2 speed to smooth out the fun!?
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Old 05-27-2008, 03:14 PM
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Mysticpuma Mysticpuma is offline
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I'd just like to ask if we can expect to see volumetric smoke effects like BoBII: WoV has from burning planes?

Video here shows the effect a few times:



It looks stunning and adds so much more to the immersion. Just watch the dogfight as the 109 catches fire and the Hurricane passes over it around the 4 minutes 10 seconds mark.

This would be superb.

Cheers, MP.

Last edited by Mysticpuma; 05-27-2008 at 03:16 PM.
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Old 05-27-2008, 03:33 PM
Feuerfalke Feuerfalke is offline
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Honestly that smoke looks a little Hollywood-Style to me. At this speed, how could smoke-puffs of that size appear directly behind the machine?
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Old 05-28-2008, 07:00 AM
Oktoberfest Oktoberfest is offline
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I'm with Feuerfalke on this one. It doesn't look realistic at all ....
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Old 05-28-2008, 11:25 AM
Kira Kira is offline
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I don't doubt volumetric smoke will be in SoW, how could he leave it out if he wants the engine to last? And as Oleg already got the smoke right in IL2, I see no reason why anybody should worry about it looking unnatural like in the vid.
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Old 05-28-2008, 12:05 PM
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I'm sure they will use some type of "particle" rendering process....
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Old 05-28-2008, 01:14 PM
Feuerfalke Feuerfalke is offline
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I'm sure they will use some type of "particle" rendering process....
If they just used the oldfashioned 2D-sprites, they'll get kicked where it hurts.
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