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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Doesn't SSAO kill fps though?
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#2
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Yep, but SSAO its a very intensive GPU effect usually so I'm not sure if the performance drop is linked to the problem.
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#3
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Amazingly it seems to be working, no CTD yet.
Last edited by 5./JG27.Farber; 05-09-2012 at 06:58 PM. |
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#4
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hurrah! see you in the skies!
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#5
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Glad it worked for you Farber, will have a go later on ATAG. Hope it does the trick for me too!
If SSAO works on ATAG then it poses the question why isn't it needed on the Kampverband server No1? I can only think that either it's an Objects issue or you need SSAO checked if a server has 'clouds' enabled. I had the same CTD on Kampverband No 2 server and this also has clouds enabled too....
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#6
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Flew for over an hour on ATAG
![]() Calculating the total frames by deviding them by the average then by 60 for minutes: thats 72 mins... Last edited by 5./JG27.Farber; 05-09-2012 at 09:43 PM. |
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#7
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Is that simply by turning SSAO on?
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#8
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I enabled both SSAO and Shadows just in case it was problem with cloud shadows not being rendered - could test that easily but, with those settings, all clouds seemed to disappear after a short while.
If the server does not have Clouds enabled in the realism settings then you don't need SSAO or Shadows enabled.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#9
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Yep, SSAO and Shadows enabled worked for me too on ATAG.
I noticed Clouds when I spawned but, as I flew away no clouds were rendered afterwards - perfectly clear all the way to France. On all previous attempts clouds were popping up and then CTD - happy bunny here! Thanks everyone!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#10
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Three cheers for macro!
My squad mate tried the same fix, however the AA had to be set to the same as his cards AA for the same results as me. Last edited by 5./JG27.Farber; 05-09-2012 at 09:27 PM. |
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