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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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You mean Intel Hyper Threading ?
Yep, can be a problem, Hyper Threaded cores are not a physical core so they are slowest than a physical one (in short). But my guess in all this is that its the know issue of the grass and trees code not being optimized yet : Quote:
Last edited by Buchon; 05-09-2012 at 08:14 AM. |
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#2
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Quote:
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#3
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Quote:
Send your crash files guys ... |
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#4
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Cool then I really am looking forward to the next patch.
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#5
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Still a bit daft to release a patch that was about doubling FPS when you know damn well it's going to stutter on the ground and around clouds that have not been optimized. Setting yourself up for a barrage of complaints when you do things like if you ask me.. Which is why I remain skeptical about the next patch and what it will achieve. I just went and had a go at bomber intercept and my FPS through the clouds were 11 FPS lol. Made me feel like a tortoise with arthritis it was that slow.
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