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#1
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I Never ever had a CTD (Launcher Crash) with CLOD until that patch.... then after the Alpha/Beta patch, is was a ctd with every game start...
(there were a couple times I got to fly up to 20 minutes before CTD! wooo hooo (NOT). needeless to say, it's impossible to play,,, I sent my dmp files and uninstalled the patch version... I have no clue how he came up with some little .08 number of ctd,, because my was 99.9% ctd... (every time I played..).. I tried online and offline about 10x... I thought about shaking a dead chicken, and looking into files and al the voodoo.. but I had enough.. Someome let a huge stinker out of the barn... how??? why???
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#2
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Including FM changes and other "improvements" the patch was only about 200mb or so. Is this really all it takes to rewrite an entire graphics engine?
Sceptical minds might wonder if the total-rewrite story was true or not. It would be interesting to use Kegetys extraction tool to compare the changes. |
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#3
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Quote:
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#4
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Well, me for one. What goes on under the hood interests me just as much as what happens when you hit the Fly button.
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#5
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I'd thought 200Mb of compiled code would be quite alot when it excludes textures, sounds and 3D models. If your interested in what's happening under the hood, it'd be interesting to see if it's smaller or larger than the code it replaced.
At least it wasn't a 5Gig reinstall like DCS p-51 mustang! Last edited by Skoshi Tiger; 05-08-2012 at 10:43 AM. |
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