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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Performance Poll BETA PATCH v1.06.17582 | |||
| Better performance |
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131 | 48.16% |
| Similar performance |
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81 | 29.78% |
| Worse performance |
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60 | 22.06% |
| Voters: 272. You may not vote on this poll | |||
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#1
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Alright, it seems for half of us the patch did nothing? No magical +50%. Do we log a bug report? Or shall we wait another couple of months for the stable release?
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Windows 7 64-bit | AMD Phenom II X4 3.4 GHz | GeForce GTX 460 1Gb | 8 GB RAM | SSD | Track IR 5 |
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#2
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I have to revise my former statement about the performance at my rig.
Pre-Patch I played with settings mostly high (except Building details: very low; Trees: Medium, Texture: High; Anti Aliasing 2x; Epilepsiefilter/SSAO/Vsync: OFF) and got reasonable fps with some stutters inbetween. For example BlackDeath Track test prior to patch installation: 118/41/2 After the Beta I got: 122/48/7, so there was barely a change. BUT then I decided to just push the details to the Maximum and see what fps I get now just out of curiosity. And I get nearly the same fps in Black Death: 120/45/4 I can now play with all settings max (except Vsync/Epilepsie/SSAO: OFF; Anti Aliasing 4x) with acceptable fps. Can play some demanding missions with more than 30 planes with an avg of 50. and it looks much better now with more AA und Texture to original Sure there are still some stutterts as before but right now I'm quite satisfied! |
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#3
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I've found something rather interesting. I was at first disappointed by the meagre fps improvement of only 5-10 but I was stunned that maxing the graphics hardly diminished the fps at all, whereas before it quickly became unplayable!
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#4
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Yes exactly, thats what I wanted to say in my post above
It is really a huge improvement. Before setting the graphics on maximum causes huge stutters und awful fps now it is totally playable! |
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#5
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I’ve had a similar experience – apart from a huge increase in frame rates, setting the graphics from my previous lower settings to everything on ‘High’ caused a loss of 4fps in Black Death (46 to 42). I wonder how many that have responded ‘Similar performance’ have not picked up on this?
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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#6
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Quote:
Try it out guys, just set the options a little higher, compare and you will see! |
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#7
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Quote:
forum.1cpublishing.eu/showpost.php?p=419696&postcount=146 Cheers! |
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#8
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Quote:
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#9
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Believe it or not, but the settings are higher in fact. I can clearly see sharper edges due to AA 4x and the difference between Texturesize High to Original. On Original you can easily read the german text of the 109s wing "Nicht betreten" from your cockpit view whereas with setting just to "high" these words are much more blurry and pretty hard to read.
Apart from that the distance of the house block building increased a lot. Of course there are more stutters with these settings than I had before but nothing drastic. And I hope that the devs can fix that with optimising grass and trees. I just dunt know what effect it will have when the weathering textures, distant clouds and some particle effects are back in the game. Wait and see! |
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#10
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Using ATI 5870 and I just updated to the 12.4 drivers.
My fps went from 30ish to over 60ish in the cockpit view I still have to turn most ground settings on medium settings to keep the 5870 memory under 1GB If the 1GB limit on my card was not holding me back, I think I could play on higher settings with nice fps still. Do most of you have 2GB+ cards ? 1GB not enough it seems |
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