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#1
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I think AI wingmen actually following orders and attacking your opponents and just generally being functional on both sides , should be the biggest priority in the offline mode .Right now they just all fly off in quick mission and are generally useless just like in Cliffs .
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#2
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Quote:
padlock is your friend... |
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#3
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Truth.
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#4
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Ok guys Obviously then , there's something wrong with my AI settings because when I give them a command to even change various formation requests, they just say yes they' ll follow they order, then they just don't respond .Also when you tell them to attack fighters ,they say they will ,and then just fly off .Is there something in the conf ini folder , that can change this?
Last edited by pencon; 05-08-2012 at 04:30 AM. |
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#5
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Shared kills... and scoring... can you guys set up varied scoring in Coops & DF s? Like for instance .. the option to record kills and points by individuals or teams.. or both? At the end of a mission you would see either pilot x 500, pilot z 400... or Red 900 Blue 600 (you could even break it down a decimal point for team points.. ) or some combination of the two..
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#6
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Just wondering what happened to the G55 pit I thought it was quite close to completion
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#7
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nice looking texture)
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#8
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I can't wait to see the B-24 to be flyable (:
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#9
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Shared kills ahoy!!!
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#10
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Will 'shared kills' be an option that can be disabled? Shared kills are realistic for most Allied air forces, but not for the Luftwaffe. Moreover I wonder if the new scoring system will work in DGen campaigns.
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