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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-06-2012, 09:40 PM
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Bloblast Bloblast is offline
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Small visible fps improvement. Game was running fine before patch already. Lot of ctd wich I did not have before.
Trees are still glittering like x-mas trees. I think we really need new trees, may be they can use the ones from battle for Moscow.

Engine are pre-heated so that you can take off with other ai, strange is that engine turns off because fuel cock is closed. Rather warming up engine together with ai.

I saw different ai behaviour, no more silly formation flying while player is fighting. Ai do not crash any more they make landing at homebase.

Contact with home base is working, way to homebase is working. Happy about this.
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  #2  
Old 05-06-2012, 10:16 PM
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JG26_EZ JG26_EZ is offline
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Lots of new messiness in the FMB now.
When you're looking at the object browser for example..

1. When you open a drop-down menu, you can see through the menu and see all of the text that is behind it now.

2. The objects only appear in the view 3d box when you're zoomed out of the map to a certain extent. When you're zoomed in to the map too close, the 3d image is gone.

3. The object in that window I mention above is zoomed in so close that only 3/4 of the vehicle is seen in the window.


And when I fly a mission, this is what happens..

4. A CTD with a Launcher.exe failure window popping up roughly 2-5min into a single player mission. Over and over and over and over and over and over and over.

5. And over and over and over and over and over and over and over....
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  #3  
Old 05-06-2012, 11:15 PM
MD_Titus MD_Titus is offline
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Quote:
Originally Posted by JG26_EZ View Post
Lots of new messiness in the FMB now.
When you're looking at the object browser for example..

1. When you open a drop-down menu, you can see through the menu and see all of the text that is behind it now.

2. The objects only appear in the view 3d box when you're zoomed out of the map to a certain extent. When you're zoomed in to the map too close, the 3d image is gone.

3. The object in that window I mention above is zoomed in so close that only 3/4 of the vehicle is seen in the window.


And when I fly a mission, this is what happens..

4. A CTD with a Launcher.exe failure window popping up roughly 2-5min into a single player mission. Over and over and over and over and over and over and over.

5. And over and over and over and over and over and over and over....
getting that as well, only chanef is turning on aa, will test with it off. weird thing is it seemed to not mind playing tracks. on the plus side, AA seems to be working and i had an increase in fps.
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  #4  
Old 05-06-2012, 11:20 PM
5card 5card is offline
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Bugs from latest patch.

1. 109 seems to have a lot of nose bounce, rudder very sensitive.

2. 109 tracers disappear

3. 109 engine noise seems low even when rpm's are above 2500

4. First day of the patch everything was fine. Today alot CTD's and major stutters.
The server I fly on has custom skins enabled, that might be some of the problem.

5. Please put the Hurricane FM back to pre-patch, It takes the fun out of the game
with red having only one competative fighter.

6. Throttle in spits is messed up.

7. Gauges in 109 blurry.

8. 109 is no longer trimed for 400km level flight.
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  #5  
Old 05-07-2012, 01:31 AM
Bf110pilot Bf110pilot is offline
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The new BETA sound of the DB601 is unrealistic and sounds poor. What I mean is the doppler effect of the engine droning. It was good last patch. It sounds like a dronning sound of radial engines off a bomber, not fighters/ fighter bombers. I ask please fix or return to last patch engine sounds. You had it right last round.

Thanks
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  #6  
Old 05-07-2012, 02:06 AM
SEE SEE is offline
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Trees, Clouds, Shadows, Grass, SSAO, AA, Epilepsy - OFF

Cache cleared, No AA.

Single Player seemed better but LE crashed exiting mission.

16 consecutive attempts in MP all ended with Freeze and CTD within exactly 5 minutes of TO (in each case with FPS at 60). Rarely had a LE crash in MP prior to this patch. Each attempt was followed by a change in settings (game Video and Nvidea CP settings).

Changed Textures from Med to High and managed 15 minutes in MP, yippee I thought, but some one took got the last objective in the mission and server restart......damn!

Giving up and will try SP and MP again tomorrow. Some people are having many problems whilst others are having fewer with similar systems which I find odd!

Best of luck to the devs in ironing out these bugs - I remain ever hopeful and will send my crash files as requested.
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Last edited by SEE; 05-07-2012 at 02:10 AM.
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  #7  
Old 05-07-2012, 04:29 AM
O_Smiladon O_Smiladon is offline
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prop pitch is on or off no in between
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  #8  
Old 05-07-2012, 06:01 AM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by O_Smiladon View Post
prop pitch is on or off no in between
Where? In Bf-109 and Ju-87 works well!
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  #9  
Old 05-07-2012, 09:31 AM
III/JG53_Don III/JG53_Don is offline
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Quote:
Originally Posted by O_Smiladon View Post
prop pitch is on or off no in between
Which airplane? The Blenheim for example got now a 2stage prop pitch, just fine or coarse pitch possible (-> either 100% or 0%)
Its now completely right!

Pls guys, make detailled bug descriptions! These oneliners without any further explanation helps no one! It just pushes the confusion furthermore!
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  #10  
Old 05-07-2012, 10:26 AM
Stirwenn Stirwenn is offline
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Fps were not the massive worry i encounter except over London in qmb... with this patch i got more CTD till i remember to switch off the Desktop window manager. I get an ugly desktop but for the first time i could have an 1hrs30 on ATAG w/o CTD.
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