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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-06-2012, 07:56 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by von Brühl View Post
What's real, and what's in game are two different things... go check!
Yes but his point was that a real one doesn't, this is supposed to be a simulator yes/no.

and as you said yourself,

Quote:
Originally Posted by von Brühl View Post
Please if you don't have any first hand knowledge, and you don't know what you're talking about, refrain from posting.


anyway, considering everything else thats wrong at the moment, its minor.....
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  #2  
Old 05-06-2012, 08:07 PM
NATotal NATotal is offline
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  1. Redbox at launch
  2. Weathering inop
  3. I noticed a "frame shift" every two seconds. That's the only way I can describe it. Flying level over towns or trees and the view outside would noticeable shift like it was advancing forward 2-3 frames.

    Turning the ingame AntiAliasing off stopped the problem.
  4. Ingame control stick movements seems a little choppy
  5. Performance increase is not really noticeable
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  #3  
Old 05-06-2012, 10:17 PM
_79_Viper _79_Viper is offline
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~S~

Up until now I have not experienced this error, but on my first online flight with the beta patch I got the "Launcher stopped working" crash
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  #4  
Old 05-06-2012, 10:20 PM
Tonyhippo Tonyhippo is offline
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Hurricain Apply the key command for rudder trim result CTD
Can`t trim spitfire at all.

Hippo
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  #5  
Old 05-06-2012, 10:27 PM
BGs_Ricky BGs_Ricky is offline
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I reverted back to the previous version via Steam, emptied cache and then re-installed the patch.

Didn't have launcher.exe in single player but first one apperaed after 15min on ATAG server. Before I could expect to complete at least one sortie (30min-1h+) before it happened. On this point I see no improvement, it has even gotten worse.

On the fps side, I went from an average ~30 online on ATAG to about ~45-50, so a good improvement, and also the game feels much smoother, I don't feel that kind of micro-stutters like before.

I don't understand how the team nearly doesn't see any launcher.exe while it seems it has gotten worse for a lot of us....that quite worrying...

Edit: launcher.exe happening also in single player quick mission, didn't happen with last version...

Last edited by BGs_Ricky; 05-06-2012 at 10:43 PM.
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  #6  
Old 05-06-2012, 10:40 PM
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Bloblast Bloblast is offline
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Small visible fps improvement. Game was running fine before patch already. Lot of ctd wich I did not have before.
Trees are still glittering like x-mas trees. I think we really need new trees, may be they can use the ones from battle for Moscow.

Engine are pre-heated so that you can take off with other ai, strange is that engine turns off because fuel cock is closed. Rather warming up engine together with ai.

I saw different ai behaviour, no more silly formation flying while player is fighting. Ai do not crash any more they make landing at homebase.

Contact with home base is working, way to homebase is working. Happy about this.
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  #7  
Old 05-06-2012, 11:16 PM
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JG26_EZ JG26_EZ is offline
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Lots of new messiness in the FMB now.
When you're looking at the object browser for example..

1. When you open a drop-down menu, you can see through the menu and see all of the text that is behind it now.

2. The objects only appear in the view 3d box when you're zoomed out of the map to a certain extent. When you're zoomed in to the map too close, the 3d image is gone.

3. The object in that window I mention above is zoomed in so close that only 3/4 of the vehicle is seen in the window.


And when I fly a mission, this is what happens..

4. A CTD with a Launcher.exe failure window popping up roughly 2-5min into a single player mission. Over and over and over and over and over and over and over.

5. And over and over and over and over and over and over and over....
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  #8  
Old 05-07-2012, 12:20 AM
5card 5card is offline
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Bugs from latest patch.

1. 109 seems to have a lot of nose bounce, rudder very sensitive.

2. 109 tracers disappear

3. 109 engine noise seems low even when rpm's are above 2500

4. First day of the patch everything was fine. Today alot CTD's and major stutters.
The server I fly on has custom skins enabled, that might be some of the problem.

5. Please put the Hurricane FM back to pre-patch, It takes the fun out of the game
with red having only one competative fighter.

6. Throttle in spits is messed up.

7. Gauges in 109 blurry.

8. 109 is no longer trimed for 400km level flight.
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  #9  
Old 05-07-2012, 02:31 AM
Bf110pilot Bf110pilot is offline
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The new BETA sound of the DB601 is unrealistic and sounds poor. What I mean is the doppler effect of the engine droning. It was good last patch. It sounds like a dronning sound of radial engines off a bomber, not fighters/ fighter bombers. I ask please fix or return to last patch engine sounds. You had it right last round.

Thanks
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  #10  
Old 05-06-2012, 11:53 PM
Skoshi Tiger Skoshi Tiger is offline
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Oh Dear!

DUe to the increased performance give by the patch, I bumped up my textures to original and landscape to high and ad a game on ATAG last night and after about 20 minutes I experienced my first Launcher crash in COD ever.

Have put them back to High and Medium and will try again.


I guess Life isn't ment to be easy!
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