Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-06-2012, 04:45 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Yeah, it makes sense to clean up the game install completely... I have not had one CTD so far.
Reply With Quote
  #2  
Old 05-06-2012, 05:04 PM
Luftwaffepilot Luftwaffepilot is offline
Approved Member
 
Join Date: Oct 2010
Posts: 153
Default

I can't understand how a patch (no matter if beta or even alpha) with a rewritten graphics engine can show the same issues (CTDs, stutters (caused by clouds, grass, particles, ...)) like before the so highly praised "major graphics rewrite". This sim is not showing any progress.
Reply With Quote
  #3  
Old 05-06-2012, 05:06 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by Luftwaffepilot View Post
I can't understand how a patch (no matter if beta or even alpha) with a rewritten graphics engine can show the same issues (CTDs, stutters (caused by clouds, grass, particles, ...)) like before the so highly praised "major graphics rewrite". This sim is not showing any progress.
I dont get those anymore... I hope you are uploading your crash logs.

My performance is smooth flying over London, I flew online for some time with no CTD. So not every system is equal, so make sure you are giving them the info they need...
Reply With Quote
  #4  
Old 05-06-2012, 05:53 PM
Opitz
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by SiThSpAwN View Post
I dont get those anymore... I hope you are uploading your crash logs.

My performance is smooth flying over London, I flew online for some time with no CTD. So not every system is equal, so make sure you are giving them the info they need...

Yes same old story over and over - it is problem of people, or their HW, SW, location of PC in the room (your chair position should point to Moscow)... whatever...

To whom, for Christ's sake, Luthier wants to sell next sequel?
Reply With Quote
  #5  
Old 05-06-2012, 06:12 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Without doubt to mature, responsible fans who report bugs with crash-logs or who have no problems at all.

After all that is the reason for a alpha, finding bugs!
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #6  
Old 05-06-2012, 06:21 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

I left the game running unattended for 3 h, online, no CTD so far.
Reply With Quote
  #7  
Old 05-06-2012, 07:32 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Quote:
Originally Posted by Insuber View Post
I left the game running unattended for 3 h, online, no CTD so far.
Not good enough Insuber,

My tests with the previous patch showed that the memory leak happens slowly while my airplane flies over new ground territory - new airplanes and while I zoom-in/ zoom-out.

Depending on the situation [never managed to understand when] the PC-RAM will increase [and afterwards decrease] or, it will increase and stay increased.

Therefore, if you leave the plane flying over the same path (loop a recording) or parked on the ground, it is unprobable that the memory leak will occur.

My 2cents - sorry for being a spoiler...

~S~
Reply With Quote
  #8  
Old 05-06-2012, 06:27 PM
Volksieg Volksieg is offline
Approved Member
 
Join Date: Jan 2012
Location: Berkshire UK
Posts: 348
Default

Quote:
Originally Posted by robtek View Post
Without doubt to mature, responsible fans who report bugs with crash-logs or who have no problems at all.

After all that is the reason for a alpha, finding bugs!
I would agree with you, Robtek.... if I was seeing any evidence of an Alpha patch! All I am seeing is evidence of them switching off the things that cause the problems..... a new explosion effect and some sounds is not a patch... it's a mod.

Reply With Quote
  #9  
Old 05-06-2012, 06:30 PM
GraveyardJimmy GraveyardJimmy is offline
Approved Member
 
Join Date: Apr 2011
Posts: 258
Default

Quote:
Originally Posted by Volksieg View Post
I would agree with you, Robtek.... if I was seeing any evidence of an Alpha patch! All I am seeing is evidence of them switching off the things that cause the problems..... a new explosion effect and some sounds is not a patch... it's a mod.
They said the engine wouldnt look different, but the "under the bonnet" stuff has been rewritten. My performance and stuttering fixes suggests that. Its far from perfect, but there are differences. They said the patch was a rewrite, not a change. Its the same textures etc just loaded differently.
Reply With Quote
  #10  
Old 05-06-2012, 06:23 PM
Volksieg Volksieg is offline
Approved Member
 
Join Date: Jan 2012
Location: Berkshire UK
Posts: 348
Default

So..... one totally fresh install later.....

Installed beta patch....

Now have to fly with settings less than I was using before the patch... some improvement (To be expected considering so much is actually turned off by this patch! Doesn't take a rocket scientist to figure that one out.) coupled with terrible stutters.... and then what happens? My first ever offline CTD.

My biggest concern about this mess is:

People complained as trees, clouds, particles etc were causing performance issues.

The team patched it up.

People continued to complain as trees, clouds, particles etc were causing performance issues.

The team patched it up.

People continued to complain as trees, clouds, particles etc were causing performance issues.

The team say they are working on it......

Shock horror! The team have "discovered" that there are problems with trees, clouds, particles etc! (Who would have guessed, eh?)

The team continue..... announce the patch is pretty much finished when....

Yegads! An unimaginable horror has occured! They have fixed everything but suddenly these bugs have turned up out of the blue:

There are performance issues caused by trees, clouds, particles etc! Who could have predicted that, eh?

The team release a pre-beta patch and proudly announce that performance has increased! But........ clouds have been cut back for now until they can figure out what the problem is.......

Oh..... and there is still a problem with trees, clouds, particles etc.....

Is it any wonder people are losing faith? What have they been doing all this time? Sure... some new sounds and some snazzy shockwave effects on the explosions.......... and, may I suggest, some really unpopular videos of tanks?

Battle over Moscow? I predict Battle with Redundancy.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:40 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.