![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
After the patch, the game doesn't even launch anymore.
1) launching the game shows the "small aircraft on sight" symbol and then simply vanishes (CTD) - no error displayed. 2) There's no log created, also (LOG=1 on conf.ini) 3) On the cache/shaders folder there's only a single file with 0 bytes length, named "1.06.17582" 4) Tried to reinstall from scratch 5) Using DX10 with 12.4 Catalyst drivers. My Specs: Q6600@2,98Ghz, 4Gb RAM, Win7 x64, HD5850 1Gb video, 1920x1080 full screen. |
|
#2
|
|||
|
|||
|
Quote:
0) Clean reinstall of Cliffs of Dover, then... 1) Made a copy of my pre-patch 'parts' folder (...\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts) 2) Cleared all files in cache (...\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache) 3) Downloaded the patch files from Blacksix's link 4) Extracted the files using WINRAR (don't use for example winzip - unpacks but files don't work) into a new folder on my desktop. This results in a new 'parts' folder containing folders 'bob' & 'core'. 5) Copied & then pasted the new 'parts' folder from desktop into ...\Steam\steamapps\common\il-2 sturmovik cliffs of dover\ 6) Get message do you want to merge folder 'parts', 'bob' and then 'core', said yes to each and to copy and replace files. 7) Done - game now starting fine (if anything goes wrong you can delete your 'parts' folder and replace with your backup copy from step 1). Last edited by Bounder!; 05-06-2012 at 04:20 PM. |
|
#3
|
|||
|
|||
|
Well we cried for it now here it is, let us keep giving feedback.
|
|
#4
|
|||
|
|||
|
Wow, that ran like crap. Tried to take off in the Blenheim, engines sounded better but it dropped like a stone. Game was stuttery and fairly bad.
|
|
#5
|
||||
|
||||
|
Game crashes aside it now looks like 109's can turn inside the Spitfires, so now we have 109's with higher speeds (below 6km), better climb, better dive, stronger DM and better firepower lol
The light is fading, and with the crashes we still cannot run a campaign. With 1946 releasing 4.11.1 I may bite the bullet and run our campaign on that, at least it'll work. |
|
#6
|
|||
|
|||
|
Lastnight I was incredibly happy with the patch.... though not as happy as the dev team suggested I would be. Seems it is that way for most on here.
Ok.... today I have seen a huge performance drop. I lowered my settings back to how they were pre-patch..... still appalling performance. I lowered the settings to less than pre-patch.... still appalling performance. Then along came the CTDs..... I have also noticed that there are hardly any ground shadows, no cloud shadows whatsoever, the few ground shadows there are only seem to appear when directly underneath the plane. The sites are so dim they are almost impossible to see. Textures have been downgraded. Clouds, by the dev teams own admission, have been cut back drastically until they can be fixed......... is it any wonder there was a small performance boost? (That somehow only lasted a couple of hours!!!) We were told there would be a HUGE patch and yet the size of the download is actually surprisingly small. I feel I have to ask this..... Has any work been done on this patch whatsoever or did everyone sit around for months, feed us false information and, at the last minute panic and actually just remove all the problem areas from the game and hope noone would notice? I hate to say it but I feel utterly hoodwinked. I was actually teetering on the edge of "fanboy" status..... not now. No faith left in the development team whatsoever. Please make me change my mind. Is that too much to ask? |
|
#7
|
||||
|
||||
|
had 6 gamecrashes during 30minutes.
the game even crashes when playing offline(which it hardly did before) and 2 out of 3times when i try to connect to a server.... the textures are a joke now the flight models....mäh 109 feels sluggish and isnt responsive to inputs anymore(dont know if that is more realistic now) but its almost impossible to stall this crate now, and i just outturned 5(two of them were spitIIa)spitfires on atag in one sortie....not vertical but horizontal...they seemed to stall before me..thats a joke.im a 109 guy exclusively and i want the fms historical correct and not historically incorrect even if its in my favor.its no challenge at all now. their is such a long way to go, and given the "improvements" with the former patches and now this one, i really fear, that this engine will get completely before they can control that unleashed beast... Last edited by JG52Uther; 05-06-2012 at 05:47 PM. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|