![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Performance Poll BETA PATCH v1.06.17582 | |||
| Better performance |
|
131 | 48.16% |
| Similar performance |
|
81 | 29.78% |
| Worse performance |
|
60 | 22.06% |
| Voters: 272. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
My specs:
E8400 3GHz 4GB DDR2 GTX460- 1GB (beta drivers that brought in fxaa though that is off) Performance: Improved. Steady 60fps over sea, no microstutters. When other aircraft are involved I get 40fps, maybe down to 30 at very heavy times. Less good online, but got 40fps with 80 players on ATAG. I turn mirrors off and gain 5-10fps always. CTD: Got a few online when I first started it when my aircraft was spawining/despawning I think- it was after a crash landing. Had one or two offline which I never had before. Visuals: Some blurriness as reported. RPM counter in blenheim is a blur. Blenheim engines are better (need to learn to use them though!). Fog/haze seems increased- loaded up free flight channel and can't see either coast (maybe accurate- when on a ferry you get to a point over the channel where you can see either coast, but a a/c is higher) Last edited by GraveyardJimmy; 05-06-2012 at 10:09 AM. |
|
#2
|
|||
|
|||
|
S!
For me better, the average FPS went up in tracks a lot. Maximums also. The overall feel is smoother and seems AA works to some extent better than before. Definitely waiting for more testing and the final version. Things are on the right track now. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|