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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-06-2012, 09:04 AM
Anders_And Anders_And is offline
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Hey guys I seldom write in here but im here to report my results. I just got myself a GTX580 4 days ago compared to the Gtx280 I had until then.

Prepatch the game went up twice in FPS and I was able to play on all HIGH settings and the game was smoother than ever! A real beauty!

Now after the patch these are my results (flying the 109 only)

1. Slightly more stutter when close to the ground (used to be smooth)

2. Trees seem to flicker more

3. Gunsight reticle in the 109 is low res

4. External Sounds are terrible, when canopy CLOSED while on the ground, I cant hear the plane next to me even if he is just a few meters away. When canopy OPENS I can here hear them just like pre patch (this might be a way of getting rid of the "sonar sounds")

5. Some sounds are gone. I cant hear my gears retracting, and when I get hit I dont hear any hitsounds. I just see the "fail message"

6. Flyby sounds of the 109 is changed to the worse. It used to be the sound of the beautiful Daimler Benz but now there is an additional sound (sounds like the external sounds of the Merlins have been added ontop of the 109s sound.

7. In cockpit, some instruments have gone low res and blury unless you zoom in really close.

These are the bugs I can remember now...
I see that some others have simliar bugs!

My system:
I5-760 at 4ghz
Win 7 64bit
8gb RAM
Evga GTX580 SC
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Old 05-06-2012, 09:12 AM
pupo162 pupo162 is offline
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Quote:
Originally Posted by Anders_And View Post

4. External Sounds are terrible, when canopy CLOSED while on the ground, I cant hear the plane next to me even if he is just a few meters away. When canopy OPENS I can here hear them just like pre patch (this might be a way of getting rid of the "sonar sounds")
from experience, you cant hear a similar engine plane from 10 meters way both with canopy closed and open.
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Old 05-06-2012, 09:35 AM
Anders_And Anders_And is offline
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Originally Posted by pupo162 View Post
from experience, you cant hear a similar engine plane from 10 meters way both with canopy closed and open.
well I should be able to when my engine IS NOT running and there is a 1200hp engine running 10m away... Canopy closed OR open..
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Old 05-06-2012, 09:42 AM
von Brühl von Brühl is offline
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Artificial horizon on Tiger Moth no longer works.
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Old 05-06-2012, 09:50 AM
simast simast is offline
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nvm
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Last edited by simast; 05-06-2012 at 09:57 AM.
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Old 05-06-2012, 09:51 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by simast View Post
Minor, but the grass seems to grow everywhere. Grass on runway in the screenshot..
was already there before the patch...
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Old 05-06-2012, 09:56 AM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by simast View Post
Minor, but the grass seems to grow everywhere. Grass on runway in the screenshot..

it's a grass runway........
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Old 05-06-2012, 10:11 AM
Anders_And Anders_And is offline
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Quote:
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it's a grass runway........
love it! hahaha
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Old 05-06-2012, 10:20 AM
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SG1_Lud SG1_Lud is offline
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Quote:
Originally Posted by bongodriver View Post
it's a grass runway........
A keeper hahah
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Old 05-06-2012, 10:01 AM
Flanker35M Flanker35M is offline
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S!

Did some testing I could as do not have the flight controls at the moment But some observations while flying Quick Mission over France. Actually managed to trim/throttle the plane to fly level

+ Better average and maximum FPS with VSync Off in Black Death at least.
+ Better average FPS with VSync On.
+ Less stutters except those mentioned in the readme (trees/grass).


- Some effects are missing, like the exhaust flames on Bf109E-4 for example(disabled for some reason?).
- Terrain can be seen through the Bf109E-4 throttle cord.
- Visual weathering does not work, at least on Bf109E-4.
- Bomb craters in Black Death can be seen through planes.
- Intruments look blurry, not all but some of them. Before were sharp.
- When plane hits ground the crater appears first and after a short delay the fire/smoke. Before was more or less simultaneous.
- Opening Console still gives extra frames at an average 15FPS or more.

Overall I would say the patch did improve some things, but still some work to do as mentioned in readme. Now it takes longer for textures to load in the beginning of track/mission, running again speeds up a bit. I have not experienced the conical smoke mentioned, looked allright to me. But again need to test more.
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