![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)
Never mind, I forgot to adjust for wind. -Bombsight in He111 is blurry and unreadable -Bombs seem to land/explode in reverse order? Is this intended? -Bomb sight automation seems to mark the impact point for the last bomb, is this intended? -No indication when bombs will drop/have been dropped in bombsight automation He111P2 has old sounds
__________________
Last edited by nakedsquirrel; 05-06-2012 at 01:46 AM. |
|
#2
|
|||
|
|||
|
Quote:
|
|
#3
|
|||
|
|||
|
Quote:
Bomb sight is somewhat more manageable than it was in previous version, but it's not very accurate.
__________________
|
|
#4
|
||||
|
||||
|
Quote:
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
|
#5
|
|||
|
|||
|
My observations after 2 hours offline in a Spitfire Ia; some already mentioned, some not:
We seem to have traded a lot for higer FPS. I've removed the patch for now, but looking forward to the release version. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|