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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-05-2012, 10:12 PM
nakedsquirrel nakedsquirrel is offline
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(Deleted earlier post Bombsight was in metric, but dispersion seems to be much higher now)

Never mind, I forgot to adjust for wind.

-Bombsight in He111 is blurry and unreadable
-Bombs seem to land/explode in reverse order? Is this intended?
-Bomb sight automation seems to mark the impact point for the last bomb, is this intended?
-No indication when bombs will drop/have been dropped in bombsight automation



He111P2 has old sounds
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Last edited by nakedsquirrel; 05-06-2012 at 01:46 AM.
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  #2  
Old 05-05-2012, 10:18 PM
41Sqn_Stormcrow
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Quote:
Originally Posted by nakedsquirrel View Post
German bombsight for He111 and JU88 still has to be converted from Metric to Imperial to level bomb.
*g* only if Spitfire and Hurricane instruments are converted to metric in exchange
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Old 05-06-2012, 01:48 AM
nakedsquirrel nakedsquirrel is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
*g* only if Spitfire and Hurricane instruments are converted to metric in exchange
Sorry was a bad test, I tried it on a map where I had wind and didn't account for it.

Bomb sight is somewhat more manageable than it was in previous version, but it's not very accurate.
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  #4  
Old 05-06-2012, 05:38 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
*g* only if Spitfire and Hurricane instruments are converted to metric in exchange
Nah....leave 'em alone
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Old 05-05-2012, 10:46 PM
Derinahon Derinahon is offline
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My observations after 2 hours offline in a Spitfire Ia; some already mentioned, some not:
  • No audio from rear speakers. I have a 4.0 setup. The sound returned once I removed the patch.
  • 90% sure the airframe stress noise can be heard with prop set coarse.
  • I also have the Spit throttle problem. Jumps to +5.
  • FPS drops dramatically with bullet hit smoke.
  • Tons of glare on the Spit prop with sun behind; i thought it was white smoke a first.
  • Prop seems to stutter visually. Might be me, but it looks odd.
  • Ground textures lower quality?
  • Instruments low res at normal zoom.
  • Grass looks sparse or not drawn as far from the camera. Could be my perception, but again it just looked odd. Definitely struggled to see grass when flying low.
  • FPS increased dramatically over built up areas.
  • No CTD's (didn't have these previously)

We seem to have traded a lot for higer FPS. I've removed the patch for now, but looking forward to the release version.
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