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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-05-2012, 07:27 PM
SIDWULF SIDWULF is offline
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Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.
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  #2  
Old 05-05-2012, 07:32 PM
pstyle pstyle is offline
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Quote:
Originally Posted by SIDWULF View Post
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.
turned your mirror off?
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  #3  
Old 05-05-2012, 07:33 PM
pstyle pstyle is offline
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Never had CTDs before, now getting them after 10 minutes on multiplay
"restart" single player mission fails to load - it stalls at ~95%
No obvious change in FPS, mind you I was running on near max with good FPS already prior to this patch

Last edited by pstyle; 05-05-2012 at 07:40 PM.
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  #4  
Old 05-05-2012, 07:32 PM
ChocsAway ChocsAway is offline
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Originally Posted by SIDWULF View Post
Thank-you for all your hardwork but there still the major issue of Very low fps on take-off roll and landing, many people have been complaining about this.
Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out.
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  #5  
Old 05-05-2012, 09:15 PM
SIDWULF SIDWULF is offline
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Originally Posted by ChocsAway View Post
Hard to believe on your Uber rig! Think I'll wait a day or two to see what pans out.
I know right! I'm confused and dissapointed. I will try to provide more information on this and do a proper bug report. I just don't have time at the moment. I'm assuming it has something to do with the particle effects (Dust on take-off, ect) The rest of the game runs brilliant except for take-off and landing. I will also try various settings to see how this situation behaves.

It's important for people to go into as much detail as they can (Screenshot of thier graphics settings, proof of problem such as screenshot ingame, logs, system specs, ect) go overboard with the details if you want to become a helpfull bug tester.
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  #6  
Old 05-05-2012, 09:22 PM
macro macro is offline
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launcher crash every 15-20 mins, but when it going better fps

something wrong with the spit throttle, seems too sensitive low down or something

online this is btw.
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  #7  
Old 05-05-2012, 09:43 PM
senseispcc senseispcc is offline
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something wrong with the spit throttle, seems too sensitive low down or something
Yes the Spitfire Mk IIa throttle indicator (the little black ball) is indicating wrong things. In the middle in full power!
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  #8  
Old 05-05-2012, 09:46 PM
41Sqn_Stormcrow
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I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
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Old 05-05-2012, 09:48 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by 41Sqn_Stormcrow View Post
I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
I've flown cliffs on 64 bit since release. Had CTDs before, still have them now.



Please enable logging in your conf.ini (Log=1). If the game crashes, send us your log as well as any crash dump files created in the cppdump folder in the main game installation. Email everything to ishevchenko@1cpublishing.eu

Last edited by KG26_Alpha; 05-05-2012 at 10:54 PM.
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  #10  
Old 05-05-2012, 10:04 PM
macro macro is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
I would like to know one thing about the CTDs.

On a different board the discussion seemed to indicate that pre patch the CDTs concerned only 32bit OS (I rarely experienced CDTs on my 64bit OS).

I would like to know if those who now experience CDTs on their 64 bit OS did this also before the patch.
i had 1 or 0 in a session (quitting after eash sortie) per night that i played. getting them every 15 mins now

64 bit always
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