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#1
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Hi DT !
Thank's for all the new features I just watch the last video and realize that I will have some additional work on Fw 190 Other question:how many time can we see the marks leaving by skis in snow and all other in case of belly landing ? same time as explosions craters ? Last edited by Claymore; 01-13-2013 at 09:48 AM. |
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#2
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Thank you for this great piece of work.
Will the airfield tiles match the inclination of environment or are they horizontal only? |
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#3
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Thanks for always welcome update
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#4
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My question is about the Japanese Zero model in v411.1. Sorry if this is the wrong thread, but I havent been able to locate a 411.1 thread. All the Zeros in my game have the nose spinner buried in the engine cowling. Just the tip is visible in all the skins. Does anyone else have this problem, and is there a solution?
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#5
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Re. the distorted cowlings: Issue was solved by disabling the "Fixed cowling engine and props" mod.
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#6
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Do you know if sometimes, we will be able to change in-game graphic via in-game graphics option instead of conf.ini and will you unblock perfect setting for people who can't choose it?
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#7
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Quote:
That a lot of that is now the case that you can change quite a bit from the control panel again. But I think the "unblocking" of the perfect setting is something you're missing... if it's blocked, that is because your system probably doesn't support it. What do you have in terms of graphics cards? Are you using OpenGL? You've enabled all of the settings required in the config.ini? If it still doesn't work then it means your card doesn't have the capability to do it.
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Find my missions and much more at Mission4Today.com |
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#8
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If you run the game using an on-board graphics chipset, then I really wouldn't recommend Perfect mode. Use DirectX in that case. |
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#9
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Anyone know if we could ever be able to have RAAF markings for static aircraft? That'd be a nice little feature. Right now everything else (I think) is listed but it's difficult to fill bases full of Aussie marked aircraft because you can't pick RAAF.
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Find my missions and much more at Mission4Today.com |
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#10
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I run DirectX for the moment and I tried OpenGL. I have OpenGL 2.1 and it's doesn't work very well. I think they have to fixe somethings in 4.13m, because that's what I have even If I change the conf.ini
http://img406.imageshack.us/img406/3241/82129175.png http://img535.imageshack.us/img535/3658/87745346.png I don't really understand my strange line in the cloud. I have an integrated Graphic card and I run the game at 40-50 fps without problem and just want to have 3D water with water=3, but nothing work. I just think that could be easier to put the option in the game instead of conf.ini and don't block the option that you card might not support. ______________________________ EDIT : Just for fun I run a benchmark software and lol. I run at 6fps (Unigine Heaven) in directX 9 mode. I run that with Antialiasing x8... Just to say that IL2 require a lot less graphic power and I have Opengl 2.1 (the test require OpenGL 4.0 to run the test in OpenGL) and Il2 1946 need to have a forced antialiasing like this test. My graphic card can't support natural antialiasing and just work with forced game antialiasing... (I discovered that with this test, because antialiasing look working. ![]() I'm sure that Il2 1946 in OpenGL 2.1 can be run at 40fps on my small graphic card. I know that's not a gaming graphic card, but Il2 1946 work very well. Last edited by nic727; 02-19-2013 at 11:39 PM. |
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