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#1
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__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
#2
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Really don't agree with you here.
It has some very nice points BUT it is still very much an early beta. The FM is simple, you set up the revs push the throttle forward and trim and you can basically forget the rudders and do some very violent manuvers. Damage model has no colision with trees just like COD and the collision model with the ground isn't fully developed. Last night I preformed a hard belly landing I bounced up the steap slopew of a hill and half the plane sank into the ground and then I proceeded to slide and tumble (Half submerged) down the hill. Eventually I did explode, but the airfame that was left proceeded in a similar mannor downwards. I now just shot 6 HVARS into a building and the building was still intact without even a column of smoke, I recon that when finished it will at least be as good as DCS A-10, and I am happy with my pre order, but it has a long way to go! I'm not sure how immersive it will be flying the Mustang in a modern era map? In my opinion COD has nothing to worry about in the WWII combat Flight Sim stakes! The two sims are just too different for a direct comparrison in that regard. Cheers! |
#3
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Be sure you disable rudder helper too, it's default to ON, it's in special menus.
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#4
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At one point I attemped a landing, came in too high, so I executed missed approach. I applied too much throttle however and started oscillating all over the place. It's wansn't easy to stabalise like in CloD or 46. I share your sentimants re competition, it's not CLoD and I don't think they have anything to worry about ... now. Because it all depends on what DCS do next. The DCS World system is pretty cool and I actaully prefer the idea of buying only the aircraft I want to fly and pluging it in to DCS World. In all honesty, I would have only flown about 10 or so aircraft during my time with IL-2 1946, and seriously flown 5. I think it's only a matter of time before we get more a/c and maps from DCS ... as it stands DCS have already asked the cumminuty to make 3rd party options AND get paid for it. http://forums.eagle.ru/showthread.php?t=87343 Mind you it's limited to missions, skins, sounds etc. but what if they opened this up to 3rd party developement of aircraft like MS did with FSX? Then we might see CLoD have some competition. |
#5
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#6
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I think they are trying to get some of the FSX 3rd party devs over to DCS. Making a P51 was sort of a way of "showcasing" their engine and sim to the FSX A2A crowd.
I think they have a chance too because you can actually blow stuff up in DCS compared to FSX. But how large is the DCS community compared to FSX? My guess is FSX has many more potential customers so the 3rd party devs can make more cash. But it's a start. Can't wait until we see some 3rd party stuff for CloD series, but I think we are still pretty far away sadly... |
#7
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#8
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Rofl!
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__________________
MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. ![]() |
#9
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Hitler should realize the P51 won the Battle of Britain, Midway, Battle of the Coral Sea as well as Pearl Harbor and the Doolittle Raid. Oh ... and also Kursk and Stalingrad.
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#10
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![]() I haven't got around to takeoffs yet, so I look forward to seeing the Mustang flys like in the lower end of the flight envelope. I've been flying with autorudder and the simulation settings options disabled. Cheers! |
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