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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-03-2012, 12:52 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by III/JG53_Don View Post
I was talking about the patch of course, not about our official version


So at least some of them ARE working in the upcoming patch. When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.
Lol, some months ago, I had similar words in my signature like the ones you quoted, to point out the ridiculousness. They came from an official sneak preview about the then-upcoming patch. I believe it was dated 24.06.2011. Too bad I took them out!
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Old 05-03-2012, 02:38 PM
AlarmedBread AlarmedBread is offline
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Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work.
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Old 05-03-2012, 03:13 PM
Volksieg Volksieg is offline
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Originally Posted by AlarmedBread View Post
Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work.
+ 1
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Old 05-03-2012, 03:18 PM
III/JG53_Don III/JG53_Don is offline
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I was thinking the same. Maybe this isnt possible due to legal issues (Dx9 Support mentioned on the box or sth. similar?) for CoD but they should consider dropping Dx9 for the sequel to ease future advances in the graphic engine.
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Old 05-03-2012, 11:12 AM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by Redroach View Post
Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.
Someone said they are fixing the bugs in the upcoming patch. For some reason you decided they weren't. The team says they are, you somehow decide they aren't. Any reason for assuming they aren't? The team have stated they are working on the bugs in the radio commands but you said
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There is no "crushing" of bugs.
So you seem to think you know better than the teams preliminary patch list. That's why I asked for evidence as you clearly know something the team doesn't- or are making things up.

As for the engine rewrite, that's been explained before. There was an attempt at fixing the old one, it made little headway and they decided a rewrite would be better than fixing a ship with too many holes to float properly. I'd rather they fixed the graphics engine to get better FPS and no CTD, do FM changes and then from that base released more patches to fix everything else and then decided to build on sequels. What they are doing now is pretty much the opposite of the "shotgun-style random attempts to fix individual things" that you complained about.
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