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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Are you playing CLOD
Yes, every day 27 9.34%
A few times a week 71 24.57%
No, waiting for the patch then i will 164 56.75%
No, waiting for BOM 7 2.42%
No, uninstalled 20 6.92%
Voters: 289. You may not vote on this poll

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  #1  
Old 05-03-2012, 09:33 AM
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Feathered_IV Feathered_IV is offline
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I'm not. Since the first day of release I've done 46hrs in total. It's the time spent checking in here for a fix that has really added up. Maddox Games aught to provide the game for free and charge a subscription to the forums.
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Old 05-03-2012, 09:35 AM
Insuber Insuber is offline
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The more I play (online only - ATAG only) the more I like it. It's a paradigm shift from the old Il2.
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Old 05-04-2012, 02:48 AM
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Quote:
Originally Posted by Insuber View Post
The more I play (online only - ATAG only) the more I like it. It's a paradigm shift from the old Il2.
Really? Restarting your game every 40mins or so gets more enjoyable to you?
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Old 05-04-2012, 02:57 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
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Really? Restarting your game every 40mins or so gets more enjoyable to you?
Restarting every sortie all but alleviates the CTD's for most of us. I haven't had one in a long time. By using the direct connect link, restarting the game takes less than 30 seconds from exiting the game to reconnected and spawned in a plane. I don't think most of us get annoyed by having to wait 30 seconds and a couple mouse clicks after an hour sortie. At least I hope not.
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Old 05-04-2012, 03:05 AM
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sorak sorak is offline
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Originally Posted by ATAG_Bliss View Post
Restarting every sortie all but alleviates the CTD's for most of us. I haven't had one in a long time. By using the direct connect link, restarting the game takes less than 30 seconds from exiting the game to reconnected and spawned in a plane. I don't think most of us get annoyed by having to wait 30 seconds and a couple mouse clicks after an hour sortie. At least I hope not.
haha That isnt the point... On your server you have full realism on and seems to be the only sever populated. 40mins isnt long enough to spot a plane or anything for that matter.. Most of the time I get up in the air.. fly around hoping to find a target to shoot at.. realise im chasing disappearing dots.. and boom crash. Looks like to me also that yeah most people are annoyed by this and the main reason people arent playing multiplayer. And how can you even say that restarting is an option to 'alleviate' the CTD's.. this is just a manual way to do a crash basically. the 30 seconds more is the least of the problem.
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Old 05-04-2012, 03:12 AM
ATAG_Bliss ATAG_Bliss is offline
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Sorak,

I usually spot an enemy AC before I take off on most occasions, let alone fly around looking for them. If you read the briefing, note where the spawning airfields are, read the radar messages etc., if you're taking more than 10-15 minutes to spot a contact (10-15 minutes happens to be around the time it takes to get some alt and go across the channel) then you need some glasses . Btw, ghost dots don't show up on radar. So I usually only go after radar call outs to avoid them. Also, most people use coms for teamwork, spotting enemy etc. If you read the chat messages, you'll notice the screen is usually filled with deaths on both sides, constantly scrolling. This should be a huge hint that many people are finding the enemy on a regular basis

Noone is saying the game is working great. Quite the opposite. It's just for many of us, I guess with high end systems, that we've tweaked to get the most out of IL2COD, it's a very enjoyable experience even in it's buggy state. And because of the feeling of flight, the GFX, the immersion of flying around the huge channel map, it's quite fun.
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Old 05-04-2012, 03:59 AM
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CWMV CWMV is offline
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Speak for yourself. Ive got a nice "high end" system and haven't even bothered to fire the game up in a loooooooooooooooooooooooooooong time.
Until its working in single player, its just dead in the water.
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