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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-02-2012, 04:16 PM
=FI=Scott =FI=Scott is offline
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Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
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Old 05-02-2012, 04:32 PM
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ATAG_Snapper ATAG_Snapper is offline
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Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down!
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Old 05-02-2012, 05:07 PM
Damixu Damixu is offline
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It's a good thing they have spotted the bugs and crushing them as we speak. I myself I'm looking forward to see the bright future of this long lasting series of aviation simulation par none. I barely can wait to have the next sequel on the eastern front airplanes... My small wish is to include the Finnish Winter War and the Continuation War scenes and planes to the set please.

Thank you 1C, keep up the good work!
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Old 05-02-2012, 07:56 PM
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It's a good thing they have spotted the bugs and crushing them as we speak.
And there's the big fallacy. There is no "crushing" of bugs. It's not that people got hostile towards the dev team from the outset. They have done their best, time and time again, to identify bugs in CoD, with every conceivable help they could provide (crash dump files, screenshots, descriptions etc.) plus defending 1C from unjust criticism - myself included. Parade example: My oft-cited issue about radio communication, which, when missing, relegates the game to a technology demonstrator/multiplayer-only game.

But it got apparent that there was no real effort to fix the game. Sure, there was some shotgun-style random attempts to fix individual things but most time, it seems, was spent on some obscure 'rewrites' of different things, creating huge, new bugs in the process that made the situation even more unbearable.
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Old 05-02-2012, 08:06 PM
GraveyardJimmy GraveyardJimmy is offline
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There is no "crushing" of bugs.
Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up?

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.
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Old 05-02-2012, 09:51 PM
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Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up?

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.
Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)
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Old 05-02-2012, 10:03 PM
Damixu Damixu is offline
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Redroach, I see where you are coming from and I am with you on this...

I can only imagine the complexity of this software (been on the software business over 30 years by now) and the details are really pain in the ass to get everything just right.
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Old 05-02-2012, 10:08 PM
Walrus1 Walrus1 is offline
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I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.
Yes, there are still bugs in the current version of the game. My understanding is that a great deal of bugfixing is encompassed in the patch that we are waiting for. Unfortunately, as is stated in the first post in this thread, there are some technically difficult bugs still being fixed that are delaying the release.
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Old 05-02-2012, 10:11 PM
=FI=Scott =FI=Scott is offline
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If there is to be a productive future for the CoD series of sims two things must happen.

1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))

2. The developers must turn out the goods.

Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.
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Old 05-03-2012, 01:20 AM
Chivas Chivas is offline
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Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)
The number one problem with the sim was the performance level, if they couldn't fix that they may as well shut down. There was no point fixing any bugs until the sim was playable, and stable for the majority of users. Once the performance, CTD's, and Launcher exe are addressed then they can move on to fix the missing features like the radio commands and bugs.

To accomplish this required the graphic engine rewrite. It appears they were successful in fixing the performance, CTD's, etc, and were even able to add some FM, and Radio Command fixes.

Unfortunately when you rewrite a major portion of the code you are going to create new bugs, some may even stay the same. Now they are addressing those issues. With any luck we may see those fixes in the next few weeks.
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