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IL-2 Sturmovik The famous combat flight simulator.

 
 
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  #11  
Old 05-14-2008, 06:11 AM
klem's Avatar
klem klem is offline
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Join Date: Nov 2007
Posts: 1,653
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In the Black Death Track I get 'dancing' reflections off water (clouds, trees, hills).
Same whether Water = 2 or 3
Water is very dark blue on many maps for =2 or =3. In the Black Death Track it is a Blue/Grey.
No noticeable change in frame rates.

My rig:
ASUS A8N32SLi
AMD 64 x 2 3800+
2 Gb Corsair XLPT3200 2-2-2-5 memory
2 x XFX7800GT in SLi mode
2 x 160Gb HDD in Raid config
Jeantech STORM 700W PSU
Win XP
DirectX9c
Samsung 226BW

Running 162.18 drivers. I tried later drivers a while ago but not so good for some reason.

Nvidia settings:
AF : x16
Gamma correction : On
AA : x8s
Multisampling
Conf Texture Clamp : Hardware
Error Reporting : Off
Extension limit : Off
Force Mipmaps : None
Multi display : Single
SLi mode : Split Frame rendering
Texture Filtering - Aniso Mip... : Off
Texture Filtering - Aniso Sample ... : Off
Texture Filtering - Negative LOD bias : Clamp
Texture Filtering -Quality : High Quality
Texture Filtering - Trilinear optimisation... : Off
Threaded optimisation : On
Triple Buffering : On
Vertical Synch : On


My Conf.ini:

[il2]
;my standard - 1946
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=0
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=11
localPort=21000
remotePort=21000
SkinDownload=1
serverName=Firebirds_klem
serverDescription=klem's Firebirds Server - full switch, or very near
remoteHost=
localHost=81.111.13.1
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.99142855,dy=0.11047619,x=0.0014285714 ,y=-9.5238094E-4)

msg0=I\u0020am\u0020RTB
msg1=O0kmN\u0020PHONE
msg2=TS\u0020is\u0020on
msg3=\u0020
msg6=6666
msg8=bb
adr0=ALL
adr1=MY_ARMY
adr2=56RAF_BuzzDb
adr3=56RAF_witch
adr4=56RAF_RGJ
adr5=56RAF_Seeker
msg5=s5\u0020metres?tick\u0020with\u0020it\u0020-\u0020you\u0020wont\u0020be\u0020sorry
adr6=56RAF_TJAY
autoLogDetail=0
msg9=LANDING\u0020damaged
msg4=\u0020
adr9=bye
adr7=nbacoventry

[game]
Arcade=0
HighGore=1
mapPadX=0.675
mapPadY=-0.02952381
viewSet=54
Intro=0
;those annoying texted Russians:-
NoSubTitles=1
SubTitlesLines =2
;those annoying Russians:-
NoChatter=1
;Power, Flaps readouts etc:-
NoHudLog=0
NoLensFlare=0
iconTypes=2
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
ClearCache=1
TypeClouds=1

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=1

[sound]
SoundUse=1
SoundEngine=1
;changed this on Nov 18 2006, was =4
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=9
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=10
Attenuation=7
SoundMode=1
SamplingRate=0
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1 was rem'd out - changed on 22/08/07
;now set to = 1 to make it use core 1
ProcessAffinityMask=2
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=0.5
SensitivityY=0.5
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 62 75 85 95 110 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0

V=0 10 20 30 40 50 60 70 80 90 100 0

;STICK X45
;Throttle - Prop Pitch
1U=0 100 100 100 100 100 100 100 102 106 110 0
;Flaps Rotary 1
1V=0 100 100 100 100 100 100 100 100 100 100 0
;Trim Aileron
1RX=0 1 2 3 4 7 12 20 28 39 53 0



;Stick 2 X52
;Aileron
1X1=0 60 65 70 75 81 85 90 95 100 100 0
;Elevator
1Y1=0 90 91 92 93 94 95 96 97 98 100 0
;Power
1Z1=0 100 100 100 100 100 100 100 100 100 100 0
;Trim Elevator Rotary 1
1RX1=0 1 2 3 4 7 12 20 28 39 53 0
;Trim Rudder Rotary 2
1RY1=0 2 4 6 9 13 18 24 31 39 50 0


;RUDDER
1RZ2=0 90 91 92 93 94 95 96 97 98 100 0




[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=3

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
;changed nest line on 1st May 08 - was =3
TexMipFilter=2
;changed this on 1st May 2008, was =2, see also TexCompress=0
TexCompress=1
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
;changed nest line on Nov 18 2006, was =1 as I was using S3TC - goes with TextCompress=2
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2
Clouds=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=1
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
TexCompress=1

;If you experience flickering airfields when viewed from high altitude, add these two lines into the OpenGL section to fix the issue:-

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
=======================================

Looks like no advantage for me to use the new DLLs
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
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