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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thanks Ben, your new found support is great, perhaps you could share the process involved that gave you the massive jump in I.Q. to some of our less fortunate whin.....I mean members.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#2
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I will try if it would help....? After all, we do not want people left with a misguided impression of where things stand. That would only undo some of the many hours of hard work put in by some of the more frequent posters, and it would be a shame to see such energy go to waste. Let's capitalise on what we have, and build, build, build....
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#3
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Quote:
Last edited by PotNoodles; 04-29-2012 at 09:49 AM. |
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#4
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#5
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Quote:
I have no doubt that you guys will get there in time, but personally I'd like to see less of the "we almost had it this moring but..." type statements, your bug list shows extensively the opposite of almost being ready. Good luck guys, dont give up. Last edited by DroopSnoot; 04-29-2012 at 12:53 PM. |
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#6
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Noted
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#7
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thanks for the update..B6
At least we get something. |
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#8
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Thx for the update B6.
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#9
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take your time just please please please fix the boost on the hurri and spits so we can actualy have a fair dogfight.
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#10
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Quote:
If the spit boost is modelled and can be used for fair amounts of time with relative impunity brining the spits effectively up to or beyond the speed of the 109, the 109 will have only its direct injection and dive speeds as advantages. Unless I am reading the wrong sources. |
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