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#1
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Most of what you mentioned can be achieved with a more simple script: trigger set to a certain condition (AT guns destroyed) loads a submission which contains required action (tanks spawn and attack).
4000+ lines scripts are more similar to dynamic war generators than to a single mission script. E.g. Operation SeaLion mission with generation of sea convoys and landing parties, airfield capture, basic resource management, aircraft limitation, vulch protection, etc. is about 3000 lines. |
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#2
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Interesting. Some of the SEOW afficionados in IL-2 have prompted me to visit here again. It is good to see people being creative with the C# API and building wonderful things for CoD.
A question, are the dynamic campaign generators all "in-game" scripts? Or are people interfacing them with external applications, e.g. databases, web services, SMS etc? People regularly ask me to develop a SEOW-like add-on for CoD, and I am just trying to gather basic architectural information at the moment. Maybe someone else is already developing a full-featured strategic campaign environment for CoD? Cheers, 4Shades |
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#3
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You have access to the .Net-Api, so it's no problem to integrate a database for example.
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#4
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Does anyone know if you can send UDP datagrams?
Cheers! |
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#5
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should be more than possible
http://msdn.microsoft.com/en-us/library/tst0kwb1.aspx it's several(many ) levels above my scripting competance to even think about getting the data written into a format it can be queried by the client (we are talking udpspeed /devicelink i presume)
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