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#1
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If stick forces are high, then right handed pilots will obviously be able to roll into a left hand turn faster. Also, as was mentioned earlier, almost everything else is managed with the left hand so moving to a left hand grip or assist is not without risk. Since all military pilots from the era are right handed pilots (because there were no left handed cockpits) that's the way it was.
Engine torque and P-factor are also issues but center stick pilots would still tend to turn left even if they weren't. Such a simple explanation that has nothing to do with the subconscious. Also, precession occurs no matter what direction you turn. The only difference is the direction of the precession. Rolling against the torque is just that, rolling against the torque, and it causes no precession. The roll against the torque is what was so difficult in the old rotary engined aircraft. --Outlaw. |
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#2
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yes but modern joysticks theres no problem twisting them right, youre not gonna lose grip yet in modern air games people still turns left
imho is gyroscopic precession as a matter of fact i used to turn right with some rusians planes with reverse sense of propeller edit: the disasvantage of turning right with gyro precession the opposite way is that when you stall plane aims up while if you turn left and stall it aims down the advanatge is evident losing speed vs gaining it in a stall
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 04-28-2012 at 07:06 PM. |
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#3
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... actually when landing a 172 I have my left hand on the yoke and right hand on the throttle.
More to the point, many or even most GA aircraft have a yoke with a central throttle quadrant, nearly all twins do and most commercial aircraft do. Hence, most non-military aircraft are flown with the left hand with the right hand on the throttle. |
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#4
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Unless they are in a single seat or tandem layout.
one of the reasons I like being an instructor and a First Officer is that I sit on the right.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#5
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Quote:
Limiting the discussion to games only, I've never played ROF and I tend to turn left simply because it's more comfortable to push than pull. If the stick was in my left hand I would turn right more. Quote:
In a bounce situation the first item of business is to get out of the plane of flight as quickly as possible. Precession is the least of your worries. It's best to turn into the attacker if you can but if you waste time trying to figure out the direction before acting then it's usually too late. I don't know who said it and I paraphrase but... Quote:
--Outlaw. |
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#6
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the foe is running away from safety of base and youre in a slower plane
what you do? this D you cut his way turning left thats the way indian caught deer running
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#7
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Quote:
The only "turn" in the letter "D" is the long way around so a slower plane won't catch anything. If you're talking about cutting across the opponent's turn, that would be the straight portion of the "D" which does not involve a turn. Of course, even glazing over the obvious ridiculousness, the answer to you question of "what do you do" depends on where I am relative to him and his flight vector relative to mine. For example, if he's on my starboard wing heading directly away from me AND I want to keep him in my forward hemisphere I would make a turn to starboard. To simply say that someone would turn left in all situations is just stupid. --Outlaw. |
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#8
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they will turn left if its indiferent as with friendly base behind
knowing this you can cut his way whats stupid of this if even you admitted to have a tendency to turn left?
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#9
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Quote:
The thought that he will make a 270° turn to the left just to change heading 90° to the right is pretty stupid. --Outlaw. |
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