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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-24-2012, 07:34 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by David Hayward View Post
Do you have test data that contradicts what B6 posted in his graph? If not, you need to find some.
Pfffft. What good will that do, David? Really? The devs have had a year to correct it, they've had over seven years to research it. They don't care. The fix is in. We get it. As Wolverine very capably outlined, the Red fliers will adjust tactics to accommodate the new FM changes. This is a game after all; many of us mistook this as a simulation.

To blame the dev team of 2011 is hardly the answer -- might as well blame George Bush while they're at it. Ten minutes flying the Spitfire Ia (including the warmup time) will tell you somethin' ain't right. Don't need a chart to figure that out!
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Old 04-24-2012, 07:37 PM
Kurfürst Kurfürst is offline
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Red reactions in this thread remind me to this:

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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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Old 04-24-2012, 07:41 PM
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JG52Uther JG52Uther is offline
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There is no red or blue for me. I would like the aircraft to be as historically accurate as possible.
Will be interesting if the game ever does Russia 1941, because the Russian fighters were death traps, and somehow I can't see that working out too well...
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Old 04-24-2012, 07:46 PM
Kurfürst Kurfürst is offline
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Originally Posted by JG52Uther View Post
There is no red or blue for me. I would like the aircraft to be as historically accurate as possible.
Will be interesting if the game ever does Russia 1941, because the Russian fighters were death traps, and somehow I can't see that working out too well...
The biggest single disadvantage of Reds is that they have a far larger planeset, and they constantly have to fly different types which would require different flight styles, but its impossible to master them all.

Compare that to anyone who just flies to 109. Or the 190. Its no wonders

I am not worried for the Russia 1941 scenario. Mig 3 was essentially the BEST high altitude fighter of its time, and the Yak 1 was decent. Armament is light, but so is the 109F-2s.. You just don't have to fly them like the Russians flew them in 1941 under the well known handicaps. Just like nobody is forcing RAF pilots to fly target in rigid three plane formations.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org
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Old 04-24-2012, 07:51 PM
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Osprey Osprey is offline
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Quote:
Originally Posted by JG52Uther View Post
There is no red or blue for me. I would like the aircraft to be as historically accurate as possible.
Will be interesting if the game ever does Russia 1941, because the Russian fighters were death traps, and somehow I can't see that working out too well...

Yes I wonder if they'll have laminated panels peeling off wings in dives and engines conking out because the build quality was so crap.

Server owners will have to script in random failures for Russian fliers for historical accuracy
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Old 04-24-2012, 07:43 PM
David Hayward David Hayward is offline
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Originally Posted by ATAG_Snapper View Post
Pfffft. What good will that do, David? Really? The devs have had a year to correct it, they've had over seven years to research it. They don't care. The fix is in. We get it. As Wolverine very capably outlined, the Red fliers will adjust tactics to accommodate the new FM changes. This is a game after all; many of us mistook this as a simulation.

To blame the dev team of 2011 is hardly the answer -- might as well blame George Bush while they're at it. Ten minutes flying the Spitfire Ia (including the warmup time) will tell you somethin' ain't right. Don't need a chart to figure that out!
If it's so obviously wrong then you should have no problem finding test data to back up your complaints. It may not convince the dev team to change things, but at least you won't look like you're whining (which is kinda what it looks like you're doing right now).
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Old 04-24-2012, 07:55 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by David Hayward View Post
If it's so obviously wrong then you should have no problem finding test data to back up your complaints. It may not convince the dev team to change things, but at least you won't look like you're whining (which is kinda what it looks like you're doing right now).
David, my priorities in life don't mandate me proving myself to you. The data has already been presented in this forum, as you well know. Or you may prefer to use Kurfurst's "data" since it would no doubt suit you better.

Whatever. I'm not going to indulge your wish for a "chart war" -- that's been done to death already. Not whining -- just saying we know the current flight models are wrong and the patch is making them worse. Unlike yourself, we actually play the game and we know what is -- is. Just don't expect us to believe otherwise.
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Old 04-24-2012, 08:04 PM
David Hayward David Hayward is offline
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Originally Posted by ATAG_Snapper View Post
Unlike yourself, we actually play the game and we know what is -- is. Just don't expect us to believe otherwise.
Are the numbers he posted for the game wrong?
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Old 04-24-2012, 08:01 PM
pstyle pstyle is offline
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Quote:
Originally Posted by David Hayward View Post
If it's so obviously wrong then you should have no problem finding test data to back up your complaints. It may not convince the dev team to change things, but at least you won't look like you're whining (which is kinda what it looks like you're doing right now).
there is certainly no data here: http://www.spitfireperformance.com/spit1vrs109e.html

A link that has not been posted more than any other link to date with respect to this issue.

Neither is there any data here:
http://www.spitfireperformance.com/spitfire-II.html

neither link has ever been posted on these forums... over, and over, and over again
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Old 04-24-2012, 07:24 PM
Insuber Insuber is offline
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Reading in that thread it seems that the problem wasn't the Hurricane, it was the lack of speed in the 109. Which, I might add, seems to be being addressed! Lucky blue pilot!

I read several people in that thread (not all of them Red pilots!) agreeing that the Hurricane was more or less accurate. So I'm not sure why you are claiming that thread as evidence that the Hurricane has always been understood as too fast in the game.

Too fast relatively to the other planes, mate. Far from me to start an argument about blue vs. red ... can't care less.
We missed at that time any charts of the game performances allowing to understand better the issue. And today it's clear that 109 was a bit slower and Hurricane a bit faster. But I agree that the common goal is to get faithful FMs of all planes, so I will fight to get a realistic Hurricane and Spit etc. as well.

Cheers!
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