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#1
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Initially it was a roughly rectangular pattern (I think about 4' x 4') at 400 yds to give 'the average pilot' a chance of hitting the target. It was later reduced to point harmonisation at 250yds.
I can't locate any official documents just now but this may help: http://books.google.co.uk/books?id=v...rgence&f=false The ammo loadout is interesting but I know that changed quickly to include DeWilde incendiary when it became available. TBH my loadout does not include Ball, I use 4xAP, 2xTracer/Incendiary and 2xDeWilde and I imagine that may have been frowned on, possibly even due to cost.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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You can't set it lower than 100m in game anyway, so I set 136 and close the sight to 150yards.
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#3
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Yeah.......you're right,I should have pointed this out,50 yards to us is pretty acedemic in COD.
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
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#4
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Game restriction to 100m is not historically correct...bugtracker anyone
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#5
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Agreed............surely it would'nt take much for the devs to correct this.
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
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