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| Technical threads All discussions about technical issues |
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#1
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Thanks a lot!
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#2
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Any bugs from this list missing yet? http://forum.1cpublishing.eu/showthread.php?t=23405
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#3
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Quote:
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#4
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Some underrated issues so far imo. Please vote if agree:
- sound radar http://www.il2bugtracker.com/issues/154 - visible border on a landscape http://www.il2bugtracker.com/issues/141 - TrackIR stuck centred when going in and out of the "close to gunsight" view http://www.il2bugtracker.com/issues/87 - TrackIR view jumps to centre when closing a canopy http://www.il2bugtracker.com/issues/204 - exception errors in dedi server even with simple missions not having any scripts http://www.il2bugtracker.com/issues/129 - allow scripts to see chat events (e.g. passwords for online wars, etc.) http://www.il2bugtracker.com/issues/111 - a key to start/stop track record http://www.il2bugtracker.com/issues/50 - annoying Hurricane Mk I elevator 'bump' in its operation http://www.il2bugtracker.com/issues/197 - country flags do not appear when joining MP. Not possible to join game. Critical for newbies http://www.il2bugtracker.com/issues/83 - AI taking-off before player in SP http://www.il2bugtracker.com/issues/194 - tree collision model http://www.il2bugtracker.com/issues/186 - Bf 109: Exploding Fuel tank - Multiplayer DM bug http://www.il2bugtracker.com/issues/179 - Gunner unified controls http://www.il2bugtracker.com/issues/148 - missing contacts in medium LOD http://www.il2bugtracker.com/issues/153 - Bf 109 textures http://www.il2bugtracker.com/issues/127 - hanging chassis in MP http://www.il2bugtracker.com/issues/15 - Historical Spit Ia performance www.il2bugtracker.com/issues/84 - COOP http://www.il2bugtracker.com/issues/51 Please also vote for all FMB issues to help the few mission-builders create more and better missions for us. We all benefit from their work but they will not get enough votes without our help. http://www.il2bugtracker.com/project...%2Cvotes_value |
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#5
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Ataros, "underated" - The LOD bug is #2 lol And bug 84 is coming in the patch - this is the modelling that Luthier applied. Trouble is, it's for 6.25lbs 87 octane FM. The real issue is bug 174, the missing 12lbs boost 100 octane. http://www.il2bugtracker.com/issues/174 Also, worryingly I don't see any activity from Luthier on the bugtracker - does he actively use it? thanks |
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#6
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There's already a 100 octane mod ( http://forum.1cpublishing.eu/showthread.php?t=25260 )
Luthier has alreasdy indicated there is no impotus from the devs to intoduce 100 octane into COD. It's just a couple of text file changes to impliment 100 octane, so the modders will be all over it once the game is opened up to community-made content.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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#7
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The mod cannot be used online....
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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