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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-19-2012, 04:55 PM
pstyle pstyle is offline
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Quote:
Originally Posted by Jatta Raso View Post
B6 please can't you get us a Spit 1a graph? i only fly Spits, the blues have their graphs and reds are left to wonder..

I too would like to see such graphs.

Although i fear they would just be Copies of the 109E3 with minus 5% in all criteria
  #2  
Old 04-19-2012, 05:01 PM
Falstaff
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Hayward, for God's sake belt up.

Tree's comments at least have their roots in reality.

Yours are merely Haywire rent-a-reaction stuff. Plus ca change, as is seldom said in Russia.
  #3  
Old 04-19-2012, 05:07 PM
Falstaff
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As for that old canard about 'write your own game or be quiet'...

Buyer: I bought a faulty car/stale loaf of bread/fridge that doesn't work

Seller: Well make your own, or we wont listen to your complaint, ner ner ner ner ner.

What utter piffleydom. As for the rheotrical drivel about code being posted, and looked at, well, piffle puffle....
  #4  
Old 04-19-2012, 05:14 PM
smink1701 smink1701 is offline
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Hopes dashed once again. It must be a BIG issue or else they probably would have let it out the door. My biggest fear (figuratively speaking), is that when it does arrive, most will be able to tell the difference. Luthier has already stated that the look will be the same. Maybe it will run better on some machines but probably not all. Nothing about the new, glorious sounds Luthier mentioned months ago. After all this time the patch should really exceed our expectations to avoid the "We've waited six months for this. My fingers are crossed for team Luthier that this puppy blows us away, everyone (most everyone ) starts drinking the 1C Kool-Aid once again and starts saving for the sequel.
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Old 04-19-2012, 05:10 PM
Falstaff
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Hayward said:

>>Yes, his comments that the devs should fill him in on the details of the problem are totally realistic.<<

Of course not, he is merely continuing down your rhetorical path with a hop,skip, and a jump. As you well know.

It may not the sanest suggestion, but it's a fair dinkum to link several supposedly minor errors, and ask what's up. As you well know.

>>That's why I'm supporting his demand to see the code. After all, you can't get more detailed than that. I'm sure we'll see a fix right after Tree_UK evaluates the code. <<

Well let me evaluate your code: Fails at run-time. Stack overflow.
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Old 04-19-2012, 05:14 PM
David Hayward David Hayward is offline
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Originally Posted by Falstaff View Post
>>Yes, his comments that the devs should fill him in on the details of the problem are totally realistic.<<

Of course not, he is merely continuing down your rhetorical path with a hop,skip, and a jump. As you well know.
He's not continuing anything I said. He accused them of lying. There's only 1 way to solve that problem. Give Tree the code.
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Old 04-19-2012, 05:20 PM
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Hayward said:

>>Nothing rhetorical about it. Tree has accused them of lying about problems with the update. <<

Your posts remind me of the creepy kid always trying to get someone in trouble in the classroom. Consistently.

>>I have no idea why they'd lie about it, but I'd definitely like to see Tree's evaluation of the code. <<

Oh you little saint you. Butter wouldn't melt. Rhetorical is exactly the right word.

Tree may go a little far at times, but at least his reaction stems from a palpable sense of shock over the realse, and what has happened since. It is an honest, emotive reaction, and good for that.

Infinitely better than your squealing yelps of 'teacher, did you see that...?' and cursive stubborn high-horse questioning.

Frustration is allowed, and sometimes to be vented. Smarmy snide cheap-shots are generally to be avoided.
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Old 04-19-2012, 05:22 PM
David Hayward David Hayward is offline
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Originally Posted by Falstaff View Post
Tree may go a little far at times, but at least his reaction stems from a palpable sense of shock over the realse, and what has happened since. It is an honest, emotive reaction, and good for that.
It's been a year since the release mess. Get over it.
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Old 04-19-2012, 05:32 PM
hc_wolf hc_wolf is offline
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Originally Posted by David Hayward View Post
It's been a year since the release mess. Get over it.
I think it is funny that Ataros did not translate the sentence in Russian that said "Since we were unable to procure Tree_UK's experience, dedication and non-whinging personality to assist us in fixing COD, that we regret we will have to use dedicated programmers and our own brilliant staff to do what Tree_UK could have done between scratching his butt and sniffing his finger. SOrry all for the short delay while we fix these small bugs that we would like fixed you all can enjoy the fruits of the 1C teams labour.".

Well that is what spat out in google translate...

Thanks BS, gives me more time to build online missions. Overall I think the positive response from most has bee great. Wish your team the best! "
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Old 04-19-2012, 05:30 PM
Chivas Chivas is offline
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I don't know how many million lines of code there are, but there is a reason that there is inhouse testing, expanded inhouse testing, and sending out beta testing to a wider group. Its almost impossible to test every situation and bugs can be missed. You can fix a hundred bugs, but those fixes can create bugs in other graphic features. To suggest there is some sort of malicious skulduggery going on is beyond immature, when the developer can only guess when responding to the endless "when will it be finished questions".
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