Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-18-2012, 02:56 AM
fenrirswrath fenrirswrath is offline
Registered Member
 
Join Date: Apr 2011
Posts: 5
Default

How do I get the individual .mis files without using JSGME? Any chance of just getting the files themselves in a .rar or zip?
Reply With Quote
  #2  
Old 04-18-2012, 04:48 AM
von Pilsner von Pilsner is offline
Approved Member
 
Join Date: Apr 2011
Posts: 377
Default

Quote:
Originally Posted by fenrirswrath View Post
How do I get the individual .mis files without using JSGME? Any chance of just getting the files themselves in a .rar or zip?
The .mis files are in the .zip file from the bottom of the 1st post.
Reply With Quote
  #3  
Old 04-21-2012, 01:37 AM
fifi fifi is offline
Approved Member
 
Join Date: Apr 2012
Posts: 52
Default

Von Pilsner, is it only the "bob" folder i have to put in the COD JSGME folder, to get it work? Or with the other JSGME file also?
It doesn't work so far here when "bob" is enabled in JSGME... in my quick missions, all have desapeared...
Reply With Quote
  #4  
Old 04-26-2012, 05:01 PM
von Pilsner von Pilsner is offline
Approved Member
 
Join Date: Apr 2011
Posts: 377
Default

Quote:
Originally Posted by fifi View Post
Von Pilsner, is it only the "bob" folder i have to put in the COD JSGME folder, to get it work? Or with the other JSGME file also?
It doesn't work so far here when "bob" is enabled in JSGME... in my quick missions, all have desapeared...
Sounds like the JSGME folder structure isn't quite right....

Try putting the .mis files directly into: '\il-2 sturmovik cliffs of dover\parts\bob\mission\Quick\'
Reply With Quote
  #5  
Old 04-26-2012, 05:19 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
Approved Member
 
Join Date: Mar 2011
Location: Windsor,UK
Posts: 864
Default

Yeah,this is a great Mod,what I did was just let your mod replace the original files required in the 'quick'mission folder that require the much needed AI behaviour attention,it all works a treat.

This way you retain the pics in the menu.

Should I require to go back(which I don't),to the COD originals I have made a back up copy,plus you can always rebuild the game itself,as someone has posted earlier by clicking on 'Verify Integrity of Cache' in Steam.

Simples...........thanks very much Mr Pilsner,top job sir.
__________________
http://i1098.photobucket.com/albums/g374/fastted/82%20Squadron%20Banner.jpg

Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy!

Last edited by Plt Off JRB Meaker; 04-26-2012 at 05:25 PM.
Reply With Quote
  #6  
Old 04-27-2012, 08:36 PM
von Pilsner von Pilsner is offline
Approved Member
 
Join Date: Apr 2011
Posts: 377
Default

Thanks for all the encouragement everyone...

I decided to dust off the old compiler and put the modifications into a program that will make the modifications to the mission file automatically (it makes backups too).

AITweak thread is here: http://forum.1cpublishing.eu/showthread.php?t=31573

Last edited by von Pilsner; 04-27-2012 at 08:56 PM.
Reply With Quote
  #7  
Old 04-27-2012, 10:52 PM
fifi fifi is offline
Approved Member
 
Join Date: Apr 2012
Posts: 52
Default

Sounds very interesting!

Though, is there a way to uninstall it? Just in case...
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.