Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-17-2012, 04:38 PM
Chromius's Avatar
Chromius Chromius is offline
Approved Member
 
Join Date: Sep 2009
Location: Manchester, New Hampshire
Posts: 60
Default

The majority of the CTD's that can easily be reproduced is when you fly multiple 2 and 4 engined aircraft close together by live players on a multi-player server for extended periods of time.

As long as they did a simple test and flew 4-6 multiple engine aircraft (preferably tested with more) operated by live players close together (ie formation) on a MP server for a couple hours or more without any CTD's then that would be solving the majority of the CTD issues for many.
__________________
i7 2600K - Asus P8Z68-V Pro/Gen3 - EVGA GTX 570 HD 2560MB - Corsair Vengeance 8GB DDR3 1600 - Rosewill Bronze Series 1000W 80Plus - Crucial M4 128GB SATA III (clod) - Asus VS248H-P 24" - WD Black 1TB @ 6gbps
CH Fighterstick-CH Pro Pedals-Saitek Throttle-Track IR5 - (CH Yoke for Bombers)

“The end of democracy and the defeat of the American Revolution will occur when government falls into the hands of lending institutions and moneyed incorporations.”
¯ Thomas Jefferson

Last edited by Chromius; 04-17-2012 at 04:41 PM.
  #2  
Old 04-17-2012, 04:47 PM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

Quote:
Originally Posted by Chromius View Post
The majority of the CTD's that can easily be reproduced is when you fly multiple 2 and 4 engined aircraft close together by live players on a multi-player server for extended periods of time.

As long as they did a simple test and flew 4-6 multiple engine aircraft (preferably tested with more) operated by live players close together (ie formation) on a MP server for a couple hours or more without any CTD's then that would be solving the majority of the CTD issues for many.

Yep. I sure hope it's fixed. I also hope the bomb sights are fixed, so we can go open a big can of Blitzkrieg on the poor Tommies.
__________________
----------------------------------------
Asus Sabertooth Z77
i7 3770k@4.3GHz+ Noctua NH D14 cooler
EVGA GTX 780 Superclocked+ACX cooler.
8GB G.Skill ripjaws DDR3-1600
Crucial M4 128GB SSD+Crucial M4 256GB SSD
Seagate 750GB HDD
CH Fighterstick+CH Pro pedals+Saitek X45
Win7 64bit
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:30 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.