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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The new screenshots are great..the large church looks just like the one in Gorkee...except the Volga is missing.but well done..this looks very exciting..Im in for BOM as long as the fps and stutters are fixed.well..particles too. I'm very optimistic.
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#2
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Waiting for update ...
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MI PC Processor: MOS Technology 6510 @ 0,985MHz. Memori: 64 KB. Screen: Cathode ray tube monitor. Operating System: Commodore BASIC 2.0 |
#3
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Antialiasing and aniso will be included too?
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webmaster of YoYosims, JG300 founder ![]() www.yoyosims.pl Win 7 64, i7 930@3.76, GA-EX58-UD3R, 8Gb Patriot Viper II, ATI 7970 3Gb, 5 x SSD, res.1920x1080 27'', X-Fi Extreme Music + 5.1, TrackIR 5, TH Warthog, Throtlle Quadrant CH, Saitek Combat Pedals, Go Flight GF-P8, Saitek: Pro Flight Radio Panel, Pro Flight Switch Panel, Pro Flight Multi Panel, Instrumantals Panels, iPad2 for maps [FSX, DCS Ka50, A-10C, TOH:Hinds, RoF, CoD] |
#4
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So basically you don't have a chance against a 109 unless you have your 3 friends with you. So if my 3 friends aren't on, I'm not going to log on either, leading to others not logging on leading to a bunch of empty servers, except for the packed blue team of coarse.
I love how the realites come out of the wood work when the nerf that has just occurred benefits them. But cry foul when anything is touched on their beloved aircraft. Realism simply will not work in an online environment. At least not the realism that 1c is apparently going for. If a single player can't log on and have half a chance of surviving 5 mins let alone getting a kill. Well guess what.... They leave and they don't come back. Like it or not that is online gaming no matter what your targeted audience. if you aren't going to somehow enforce the tactical directive of the LW, how on earth can you think that FM realism will produce anything but discontent? In this case the circumstances are as equal to if not more important than the FM. |
#5
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Either you have a simulator or a balanced online game. WWII was not balanced by any means. So the only solution to have great online sorties is to modify the FM of all fighters to match or to be balanced around a chosen standard . Yea it sounds like an option for online gaming.
Or wait for some of the next sequel installments from around 1944 to get things somewhat balanced naturally. Mk IX, 109G6, 190A8, P51, La7 .. name some others |
#6
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#7
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#8
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Wow man very mature comment there. Actually I am a member of a virtual squadron that attempts to have fun in this game. We have about 4 active flyers that come on at varied times during the week. They carry different hours than I do, mostly because of work. So if they aren't on, and to be successful at having any chance at taking a 109 down you need 3-4 reds, What is the point of me logging on? Please try and form an actual thought this time in your reply.
Last edited by Hooves; 04-13-2012 at 11:00 PM. |
#9
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#10
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Yeah. That's my point. If you are going to "simulate" then let's go the whole 9, otherwise you have just tipped the balance of a pvp online GAME. Even further than it was already scued. Last edited by Hooves; 04-13-2012 at 11:25 PM. |
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