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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The new screenshots are great..the large church looks just like the one in Gorkee...except the Volga is missing.but well done..this looks very exciting..Im in for BOM as long as the fps and stutters are fixed.well..particles too. I'm very optimistic.
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#2
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I was hoping we would see some official support for Sli/Crossfire mentioned with the new patch, but we will just have to wait and see. Good to see mentioned that they have worked on the stutters/micro pauses that a lot of us have been getting. No mention either about memory leak fixes that some are noticing, another wait and see what happens. This should make some major improvements if it all works as planed. Maybe with the new graphics Nvidia/ATI will come to the party with some Sli/Crossfire coding for CoD. Reading Luthier's comments further improvements will come with the expansions just as the old Il2 series just as I said in an ealier post about the subject. This is now showing signs of becoming all that the development team said it would. Great to see multi core support being optimised, another huge improvement.
I have one question for Luthier, how will the new graphics affect those of us with 1gig of V/ram in our cards?? at the moment my system shows that my 1gig is being used totally in some missions. Have just noticed a reply from BlackSix in another post, NO SLI/Crossfire or AA fixes in this patch
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Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution Last edited by RickRuski; 04-13-2012 at 09:46 PM. |
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#3
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He said "not in this beta", so who knows, maybe they'll sneak it in the final release.
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#4
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#5
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I really hope the CTD issue in multiplayer has been fixed with this patch. That has been the biggest problem of this game IMHO.
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#6
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That's what the Beta will be all about... testing in the wild over a large range of different configurations before official RTM
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#7
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Looks like after months it is still not 100%.. what happened to all the people who said don't release it until it is 100%?? lose your patience ? This should of been released in smaller patches months ago. Watch the fur fly when the beta is released...and still no su-26 that was mentioned as a flyable plane right at the start...
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Intel Core i7 980X EXTREME 12 Gig RAM 480 gig Samsung 830, SSD 2 x EVGA 680GTX's Win 7 64 Pro Single 27 inch Monitor Track IR 5 HOTAS Warthog SIMPEDS Pedals Last edited by gonk; 04-14-2012 at 04:04 AM. |
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#8
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Man, I thought my programming job was hard!! The subtlties and obscure factors they deal with when tweaking the flight model must be maddening!
Thanks BS, for such a detailed updated. I'm really getting excited about this again. |
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#9
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I guess my initial post on this whole subject is really just part of my occasional 'vent' based on frustrations that sometimes come out of piloting the inferior planes. I made my choice to fly red. I'll keep doing so. Who knows, with a slightly improved I/Ia and an allowable IIa, the dogfighting might get a big more exciting for everyone. I'm hoping with the improved stability the patch will provide that more suitable online missions can be created that give both sides equal chances to win the mission. The simulator stuff may not be fair to both sides, but the gaming side stuff should be.
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
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#10
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I heard that.
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