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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-13-2012, 10:08 PM
priller26 priller26 is offline
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The new screenshots are great..the large church looks just like the one in Gorkee...except the Volga is missing.but well done..this looks very exciting..Im in for BOM as long as the fps and stutters are fixed.well..particles too. I'm very optimistic.
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Old 04-13-2012, 09:40 PM
RickRuski RickRuski is offline
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I was hoping we would see some official support for Sli/Crossfire mentioned with the new patch, but we will just have to wait and see. Good to see mentioned that they have worked on the stutters/micro pauses that a lot of us have been getting. No mention either about memory leak fixes that some are noticing, another wait and see what happens. This should make some major improvements if it all works as planed. Maybe with the new graphics Nvidia/ATI will come to the party with some Sli/Crossfire coding for CoD. Reading Luthier's comments further improvements will come with the expansions just as the old Il2 series just as I said in an ealier post about the subject. This is now showing signs of becoming all that the development team said it would. Great to see multi core support being optimised, another huge improvement.

I have one question for Luthier, how will the new graphics affect those of us with 1gig of V/ram in our cards?? at the moment my system shows that my 1gig is being used totally in some missions.

Have just noticed a reply from BlackSix in another post, NO SLI/Crossfire or AA fixes in this patch
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Last edited by RickRuski; 04-13-2012 at 09:46 PM.
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Old 04-13-2012, 09:54 PM
Jaws2002 Jaws2002 is offline
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Quote:
Originally Posted by RickRuski View Post

Have just noticed a reply from BlackSix in another post, NO SLI/Crossfire or AA fixes in this patch
He said "not in this beta", so who knows, maybe they'll sneak it in the final release.
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Old 04-14-2012, 12:59 AM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by bw_wolverine View Post
This is true but it leads me to another conclusion.

Since we don't die, we all gradually inch towards complete "mastery" of our respective machines. If the 109 is by a margin the better fighter, won't the 109 pilot eventually have complete 'by a margin' advantage over the Hurricane/Spit pilot?

Just an analogy to help the point: I've got a Mazda 3 Sport and I drive it every day. I drive it so much that I think I'm pretty good at pushing it to its absolute limit. Now my buddy gets an Audi r8. While he's brand new at driving it, he spins out in corners or whatever and I pass him. It's an even race...up until he gets skilled with it. No matter how well I drive my Mazda 3 Sport, as long as he doesn't f it up in the r8, he wins. Because we've spent all the hours we need to get mastery with our equipment.

Just sub in a Hurricane and a 109 for the cars.

This isn't a casual game. I doubt we've got too many online pilots who just play a few minutes here and there and will never make their skills improve.
Even Hartmann got shot down a few times. Everybody lets their SA drop now and then, and team tactics will always trump 1v1 skills.
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Old 04-14-2012, 01:15 AM
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Atreides Atreides is offline
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I really hope the CTD issue in multiplayer has been fixed with this patch. That has been the biggest problem of this game IMHO.
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Old 04-14-2012, 01:23 AM
Wolf_Rider Wolf_Rider is offline
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That's what the Beta will be all about... testing in the wild over a large range of different configurations before official RTM
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Old 04-14-2012, 04:01 AM
gonk gonk is offline
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Quote:
Originally Posted by BlackSix View Post
Good day everyone!


Finally, we need to mention the launcher.exe crashes. This was a very hard issue to address as it wasn't caused by a single 100% reproducible bug, but rather rare combinations of various uncommon events. The work described above, coupled with a huge volume of general bug-fixing performed, should have at least minimized the number of instances that lead to crashes. We haven't encountered one in months, but determining whether that'll be the case for the general player base will be one of the leading goals for this beta test.
So you have had improvement for CTD for months ? thx for sharing...

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Originally Posted by Atreides View Post
I really hope the CTD issue in multiplayer has been fixed with this patch. That has been the biggest problem of this game IMHO.
Looks like after months it is still not 100%.. what happened to all the people who said don't release it until it is 100%?? lose your patience ? This should of been released in smaller patches months ago. Watch the fur fly when the beta is released...and still no su-26 that was mentioned as a flyable plane right at the start...
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Last edited by gonk; 04-14-2012 at 04:04 AM.
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Old 04-14-2012, 04:23 AM
Mango Mango is offline
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Man, I thought my programming job was hard!! The subtlties and obscure factors they deal with when tweaking the flight model must be maddening!

Thanks BS, for such a detailed updated. I'm really getting excited about this again.
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Old 04-14-2012, 01:44 AM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by CaptainDoggles View Post
Even Hartmann got shot down a few times. Everybody lets their SA drop now and then, and team tactics will always trump 1v1 skills.
Very true.

I guess my initial post on this whole subject is really just part of my occasional 'vent' based on frustrations that sometimes come out of piloting the inferior planes.

I made my choice to fly red. I'll keep doing so. Who knows, with a slightly improved I/Ia and an allowable IIa, the dogfighting might get a big more exciting for everyone.

I'm hoping with the improved stability the patch will provide that more suitable online missions can be created that give both sides equal chances to win the mission. The simulator stuff may not be fair to both sides, but the gaming side stuff should be.
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Old 04-14-2012, 02:03 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by CaptainDoggles View Post
team tactics will always trump 1v1 skills.
I heard that.

Quote:
Originally Posted by bw_wolverine View Post
I made my choice to fly red. I'll keep doing so. Who knows, with a slightly improved I/Ia and an allowable IIa, the dogfighting might get a bit more exciting for everyone.
I heard that too, but I'll reserve judgement until after the patch......
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