Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 04-29-2008, 07:04 AM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

I flew the P-51 a lot and I really like the 50s in the game. You usually have to aim a bit better than with most large-caliber-guns, but they are surely not undermodelled if used correctly.

(if at all the damage-model is undermodelled and of course the pilots are undermodelled. In RL if you shreddered a plane or got it smoking, it would retreat. In IL2 it fights back until it explodes and even if it turns and runs, some a$$hat will follow even wingless and burning wracks to get the final shot in and earn the 100 points.)

The circle of the P-51 is set to a FW-190 IIRC at 175 yards. As a yard is .9144 meters, you can set your convergence at 150-160meters. Now if the wingtips of a 190 touch the sides of the ring, with the fuselage in the center, you have a maximum kill chance and it mostly is a kill with a short burst at that range.

At ranges of 300m you can try sniping. In some very stable planes like the P-38 or a trimmed P-47 you can be lucky to get a Pilot-Kill or critical hit on controls or the engine, usually though, you see a lot of hits and small debris coming off, but do little damage.
The Cal50 bullets do their damage primarily through inertial energy, they lose effectiveness dramatically over that distance and they scatter a lot more. Convergence at 300m means that a lot less bullets actually hit the convergence-point than at 150m range.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.