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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-08-2012, 08:20 AM
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klem klem is offline
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Originally Posted by Osprey View Post
Right now I really couldn't give a monkeys about how well modeled a Russian village is. For 8 months I've had to put up with 109's massively outperforming the RAF, and it's getting worse because the 109 drivers are getting more experienced and make fewer mistakes. The only thing I am finding left now is surprise, once that is lost the fight becomes impossible. Can't even out-turn them half the time because of a stupid and incorrect implementation of the elevator trim on the 109 which means they can use it to pull lead, especially against the Hurricane.


It's an absolute joke, it really is.
Well while the FMs are SNAFU here's a possibly non-historical tip you could try. Put on about 5 degrees of flap in the Rotol Hurricane (about 1-1.5 seconds Flap Down then Flap Neutral). Tightens the turns a bit.

I don't think the 109 elevator trim trick can be historically accurate or at least widely used or history would tell us that the 109 out-turned the Hurricane and Spitfire instead of the other way round.
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Old 04-08-2012, 08:34 AM
salmo salmo is offline
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I tried building a simple mission today. Just a red HB & 2 blue enemy Ai flights & no scripts, but every time I ran it in FMB I got a CTD. This is simply unacceptable for a professonaly produced computer game.

We've heard urges for patience, and phases like 'we're working on it' or 'we're nearly there' for over 6 months now. I fear that the next patch (if it comes before BOM), will offer a small improvement in fps for some in the community but not address many of the critical bugs in the game. Anyone noticed how we get pics & info of BOM, but NO information on any of the critcal (non graphical) bugs in COD being fixed?

Quite frankly, (1) the next patch needs to improve gameplay to the extent that it re-engages public interest in the game, & (2) BOM would have to be exceptionally 'clean' & work well right from the start, otherwise IMO the COD franchise is dead.
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Old 04-08-2012, 09:25 AM
Sutts Sutts is offline
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Originally Posted by salmo View Post
I tried building a simple mission today. Just a red HB & 2 blue enemy Ai flights & no scripts, but every time I ran it in FMB I got a CTD. This is simply unacceptable for a professonaly produced computer game.

We've heard urges for patience, and phases like 'we're working on it' or 'we're nearly there' for over 6 months now. I fear that the next patch (if it comes before BOM), will offer a small improvement in fps for some in the community but not address many of the critical bugs in the game. Anyone noticed how we get pics & info of BOM, but NO information on any of the critcal (non graphical) bugs in COD being fixed?

Quite frankly, (1) the next patch needs to improve gameplay to the extent that it re-engages public interest in the game, & (2) BOM would have to be exceptionally 'clean' & work well right from the start, otherwise IMO the COD franchise is dead.

The next patch addresses performance only so don't raise your hopes. Other fixes will follow in subsequent patches and I'm hoping they will take less time.
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Old 04-08-2012, 10:06 AM
salmo salmo is offline
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The next patch addresses performance only so don't raise your hopes. Other fixes will follow in subsequent patches and I'm hoping they will take less time.
Yes Sutts, that's my point. I think that there are probably a lot of players expecting far too much from the next patch. My understanding is that it addresses the graphics engine performance, and hopefully some bugs associated with graphics. It is unlikely to fix many (if any) of the miriad of other bugs in the game.
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Old 04-08-2012, 11:02 AM
Volksieg Volksieg is offline
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...It is unlikely to fix many (if any) of the miriad of other bugs in the game.
It is just a graphics/performance patch. The devs have been incredibly clear on that so, if others are expecting more than a graphics/performance patch, more fool them.... that is their problem and noone else's.

I wouldn't say a 50-100% fps boost was exactly "small" either.... that is the difference between me going from 1280x720 to my native 1600x900...AND switching the shadows on..... infact, if all goes to plan, I'll be able to raise quite a few of those settings and, frankly, I think I've got the game running pretty smooth and looking gorgeous right now! My only real problem right now is the particle issue...... and they are working on that this very minute!

Of course, we could all end up incredibly disappointed but, frankly, that's life.

Even then.... doesn't mean it's over.... shout out to any "Gothic 3" or "Vampire the Masquerade: Bloodlines" players out there

Last edited by Volksieg; 04-08-2012 at 11:05 AM.
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Old 04-08-2012, 11:23 AM
Fredfetish Fredfetish is offline
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Vampire the Masquerade: Bloodlines ... my disk is damaged and I can't get the install to run through, otherwise I'd be spending a bit more time in the sewers than in the sky...
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Old 04-08-2012, 11:29 AM
Volksieg Volksieg is offline
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Vampire the Masquerade: Bloodlines ... my disk is damaged and I can't get the install to run through, otherwise I'd be spending a bit more time in the sewers than in the sky...
Shame about your disk there. Great game.... made great by the community! That's the thing... even if 1C never get this sim sorted and it fades into oblivion... it's only really over when the community says it is and there are enough people in this community with the brains and the knowhow to rustle up something. I sometimes get the feeling that some folks on this forum think that if CloD isn't fixed, someone is going to start executing their family members.

Positivity is a wonderful thing!
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Old 04-08-2012, 11:52 AM
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klem klem is offline
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Originally Posted by Sutts View Post
The next patch addresses performance only so don't raise your hopes. Other fixes will follow in subsequent patches and I'm hoping they will take less time.
And you can assist in prioritising fixes with the bugtracker:-
http://www.il2bugtracker.com/projects/cod/issues

If its Spitfire 1a performance that bothers you I've added Feature #84:-
http://www.il2bugtracker.com/issues/84
so go and vote for it.

I haven't the research to add items on other aircraft.
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  #9  
Old 04-08-2012, 12:13 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by klem View Post
And you can assist in prioritising fixes with the bugtracker:-
http://www.il2bugtracker.com/projects/cod/issues

If its Spitfire 1a performance that bothers you I've added Feature #84:-
http://www.il2bugtracker.com/issues/84
so go and vote for it.

I haven't the research to add items on other aircraft.
Done!

You've added some good documentation to back it up. I'm glad you added Tom's data since it gives an excellent summary of comparitive max speeds.
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Old 04-08-2012, 01:06 PM
PotNoodles PotNoodles is offline
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Was it normal for planes in World War 11 to fly in clear conditions? Or was it always part of the strategy to fly with cloud cover? I'd like this question answering because it will be a big downer for me to find out they always flew with cloud cover.

Last edited by PotNoodles; 04-09-2012 at 11:07 PM.
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